Commando Archive

Thread: Need some Commando help

buff0626
Tue Aug 03, 2004 10:24 am
#1

I'm thinking of changing my template and incorporating some commando.

Master Marksman / Master Pistoleer / 3040 Bounty Hunter / 4000 Commando

My train of thought:

Novice commando will give me the use of the launcher pistol.

The first skill tree will let me use thrown weapons, which jedi can't block.

Will this work? Do thrown weapons suck? Any help would be appreciated.


Buff Darkstar

Lowca
Ster
Tue Aug 03, 2004 10:57 am
#2



I recently made a thread on a jedi experience that I had with grenades.



http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=66210

Message Edited by Ster on 08-03-2004 01:58 PM



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
JohboBocal
Tue Aug 03, 2004 11:25 am
#3

Yeah, stears post sums it up, but to add:


1. Adding the Launcher Pistol to your arsenal, as a Master Pistoleer, would probably be pretty nice.


2. Grenades have MANY issues, and you could say they have a high degree of suckiness. I would not go up that tree, unless you had to, in order to get Master Commando.


just my opinion.






Jobo & Jobi

Vendor located at -2483 -5643
Mos Nova, Tatooine
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