Commando Archive
Thread: Commando role in taking down bases
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Skeptic666
Mon Aug 02, 2004 4:12 pm
#2
I believe its like heavy wepons II and you slice somethin I think its the power regulator not sure. IVe only done it once heheh.
TatooinainWarrior
Mon Aug 02, 2004 9:26 pm
#3
Now i haven't done it b4 (well not yet anyway) but from what ppl say, some bases we have to slice more than one terminal... the big bases where slicing one terminal gives you access to the next (something I really want to do my the way).
Also isn't that x.1.x.x??
Ra'ven (infinity)
Field Marshal of EpS
Dengathar
Tue Aug 03, 2004 7:43 am
#4
I've helped take down a few bases in my time, but none for a few months.
As I remember it various classes like smuggler, commando, BE and rifleman(?) each have a terminal to hack, and they have to be done in a certain order with commando being last before the base gets set to overload.
The commando term brings up a small screen similar to the smuggler slicing window but contains a list of switches in various states of on and off. You have to get them all on,but it isn't just a simple case of flicking them from off to on, as sometimes flicking a switch on will turn another one or two off. It's not very difficult though and can usual be accomplished in 10 - 20 secs depending on how lucky/unlucky you are 
okojii
Tue Aug 03, 2004 5:39 pm
#5
U need a commando (
) a BE a Slicer and a SL the slicer does the data terminal, the BE fiddles with summin else the commando breaks the reactor then the squad Leader Sets off a reactor meltdown with a 10min timer destroying said base.
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