Commando Archive
Thread: I need help from a Master Commando
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RazerWolf
Sat Jul 17, 2004 5:42 am
#1
Anyone remember Ivoni's post comparing the PVP DPS of Commando with other classes? Well I think it's time to update that.
Can a Master Commando please post a screenshot (or type out the damage numbers and timestamps) of a combat log of firing 10+ FlameSingle2s and AcidSingle2s. This must be timestamped, I need to see speed as well as damage. Post the damage and speed of the weapon you do it with as well.
Should look something like in the red box.
With this, I can take some averages, work out speed and damage mods, and do some sums. Here are a couple of examples based on info off a website.
Master Rifleman with a 270-750 7.7 T21 (Sliced, powerup), No SEAs, firing HeadShot3 (3.0x Damage mod, 2.0x Delay mod) against a target with full standard 40/80/65 Stun/Elec/Base PVP Composite Armour.
DPS before PVP reduction, AP, Armour effectiveness is 1490.3.
1490.3 * 0.25 (PVP reduction) * 1.25 * 1.25 (AP) * 0.35 (Resists) = 203.75 Mind Damage / second.
With a +5 Rifle Speed SEA (Like I have...), base DPS is 2295.0. DPS increases to 313.77 Mind Damage / second.
I want to be able to give a list of DPS outputs for Masters of each of the ranged professions, with a variety of relatively standard weapons available to that class, with the most commonly used specials, and repeats for those same masters with speed SEAs. I have the Pistol/Carbine/Rifle numbers available, I still need the Commando FT/HAR ones. If someone could do grenades and disposables too, that'd be extremely helpful. Thanks in advance to anyone who can help.
Can a Master Commando please post a screenshot (or type out the damage numbers and timestamps) of a combat log of firing 10+ FlameSingle2s and AcidSingle2s. This must be timestamped, I need to see speed as well as damage. Post the damage and speed of the weapon you do it with as well.
Should look something like in the red box.
With this, I can take some averages, work out speed and damage mods, and do some sums. Here are a couple of examples based on info off a website.
Master Rifleman with a 270-750 7.7 T21 (Sliced, powerup), No SEAs, firing HeadShot3 (3.0x Damage mod, 2.0x Delay mod) against a target with full standard 40/80/65 Stun/Elec/Base PVP Composite Armour.
DPS before PVP reduction, AP, Armour effectiveness is 1490.3.
1490.3 * 0.25 (PVP reduction) * 1.25 * 1.25 (AP) * 0.35 (Resists) = 203.75 Mind Damage / second.
With a +5 Rifle Speed SEA (Like I have...), base DPS is 2295.0. DPS increases to 313.77 Mind Damage / second.
I want to be able to give a list of DPS outputs for Masters of each of the ranged professions, with a variety of relatively standard weapons available to that class, with the most commonly used specials, and repeats for those same masters with speed SEAs. I have the Pistol/Carbine/Rifle numbers available, I still need the Commando FT/HAR ones. If someone could do grenades and disposables too, that'd be extremely helpful. Thanks in advance to anyone who can help.
Ster
Sat Jul 17, 2004 7:25 am
#2
I will make an effort to do this for you. Been really busy lately but we will see.
RazerWolf
Sat Jul 17, 2004 10:35 am
#3
Thanks very much. Easiest way to do it would be to find a heat / acid proof creature which won't kill you. If you have a CH friend, even better.
StarNick
Sat Jul 17, 2004 7:49 pm
#4
Ill look into doing this as well...
Though will be fairly busy doing non-commando things the next few weeks...Ill try =)
Ster
Tue Jul 20, 2004 9:01 am
#5
Work has been keeping me incredibly busy lately and I havent been getting home until close to 9 and 10 so I havent been able to do the tests. The earliest I will be able to get this done is on the weekend. Sorry for the delay.
RazerWolf
Tue Jul 20, 2004 9:45 am
#6
That's fine. I can type up the other professions in the meanwhile.
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