Commando Archive
Thread: The Return of a Commando
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lennoxa
Fri Oct 01, 2004 2:05 pm
#1
I hate making posts like this and i know lots of people hate it too. But i have been doing some hardcore EQ for the past 6 months which has taken me away from SWG. I was A Commando and was wondering what has changed in the past 6 months, Commando wise, and game wise.
The last I remember was Jedi was just solved and the GCW was just being revamped to make more of an impact in game. There was tons of Holocron(?) farming to figure out how to become Jedi and mastering proffesions. Did becoming a jedi change?
Thanks in advance
Message Edited by lennoxa on 10-01-2004 02:09 PM
Ryubushi
Fri Oct 01, 2004 2:23 pm
#2
No more hologrinding for Jedi; it's quest based now.
Commando is still broken, same as it was 6 months ago. Only minor thing is now the HAR accuracy is a little better.
The fabled combat balance has been pushed back til after the JtL expansion is released. I suspect that means we won't see the combat revamp until sometime in '05.
GCW revamp is in the same boat as the combat revamp, I think. I don't expect to see that before spring of next year.
StarNick
Fri Oct 01, 2004 2:23 pm
#3
Jedi changed, grinding to become jedi got harder (heh)
GCW Revamp/Combat Revamp now Post-JTL
Past 6 months, virtually nothing in commando changed (some issues with the flame DoT not always sticking, i believe thats about it)
Correspondant Summit last August, next 2-3 months will be hottest months in all of SWG history I'd reckon (JTL, which is in beta atm and then the overhaul of combat and then GCW)
lennoxa
Sat Oct 02, 2004 9:38 am
#4
http://www.bloodfin.org/modules/wfsection/article.php?articleid=215
That is how you start your quest to become a Jedi then?
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