Commando Archive
Thread: Here is for you guys!
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Zarchad
Wed Feb 16, 2005 6:51 pm
#1
I'm a lurker, not the bad kind though, I like to make happy posts 
Now I need something to do so I thought I should share my thought with the commando community.
I'm not a commando, just wanna make that clear.
I'm a rifleman (No FOTM here, I was it before it was "the best" and I kept it after it wasnt "the best" anymore) 
Keep at it guys! You guys are bound to get some lovin in CU, just as you should, Commando should be the frontline soldiers that keeps pushing the battle forward.
Commando is one of the professions with most potential and still the devs let it go to waste!
I wont change my template but I hope I get to support alot more commandos out there on the battlefield in the future 
(yes I know, this post might seem to be meaningless but spreading a happy word is never meaningless woudlnt most of you agree?) 
glorydragon
Fri Feb 18, 2005 1:36 am
#4
/pray is pritty much all we've got.
I like the sig; you ask us not to Rant, but Flames are all we have...
reffering to the fact that all our other weapons are broken...
maybe that will change, maybe it won't.
ob-gli
Fri Feb 18, 2005 12:20 pm
#5
commando should be the pve gods of ranged professions like swordsmen are for melee. thats how i feel anyways.
i think the biggest problem atm is the primary weapon (FT) is too slow compared to a swordsmen thats not even speed capped.we should beable to spam specials just as fast as a swordsmen maybe a bit slower but should have equal opportunity to out dmg and loot . i mean we hit what 50 speed for FT? and i dont beleive there is any flamethrower + speeds attachments dropping anywhere just heavy weapon mods that dont work . some swordsmen have 1000+ dmg hammers so thats fairly on par with 1000 dmg FT's . balance needs much attention, and should not have been neglected this long .
commando seems like it was A; nerfed pretty badly or b: a profession thrown together without much testing or thought put into it. i wasnt around at launch so i dont know how good you guys were back in the begining. commandos should be the ultimate damage dealers in the game with a wide variety of dmg types and weapons. they should have some special sqaud leader type abilities too that would be kinda cool . maybe something that could make them a viable option in pvp?
i think the biggest problem atm is the primary weapon (FT) is too slow compared to a swordsmen thats not even speed capped.we should beable to spam specials just as fast as a swordsmen maybe a bit slower but should have equal opportunity to out dmg and loot . i mean we hit what 50 speed for FT? and i dont beleive there is any flamethrower + speeds attachments dropping anywhere just heavy weapon mods that dont work . some swordsmen have 1000+ dmg hammers so thats fairly on par with 1000 dmg FT's . balance needs much attention, and should not have been neglected this long .
commando seems like it was A; nerfed pretty badly or b: a profession thrown together without much testing or thought put into it. i wasnt around at launch so i dont know how good you guys were back in the begining. commandos should be the ultimate damage dealers in the game with a wide variety of dmg types and weapons. they should have some special sqaud leader type abilities too that would be kinda cool . maybe something that could make them a viable option in pvp?
CyberData4
Fri Feb 18, 2005 12:58 pm
#6
The flamer is a great weapon, it's just that commandos have nothing else to use. The HAr is pointless and grenades are only of use to jedi grinders. Rockets are pointless. The game as it is, is pointless.
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