Commando Archive
Thread: Field Tactics I-IV description...
Just rerolled my char from Rifleman into Commando (life was boring with a T21...).
And I was looking at the descriptions for the Field Tactics tree... it said allot about "increased knowledge about terrain and cover.." , "exploiting all advantages to their benefit", "mind as leathal as their blaster...", "If you see a commando, run,they know all about you anatomy including what color your underwear is.."
So what im wondering is why the heck the whole tree has just grenade throwing skill modifiers and really lame and low defense values...
All in all the Commando tree has 5+ Melee Defense, 5+ Ranged Defense, 5+ Knockdown defense... now seriously, from what i understand most of the weapons are range limited to what 15m or something? Im supposed to survive against mobs and people with those defense modifers alone?
Welcome to Commando, your not supposed to survive. Your character is now dependent on others, you are a team player. Check every other post before the patch two days ago, Commandos suck to solo with and suck at player vs. player unless they have another combat class to go with them its their disadvantage.
If you thought life was boring with the T-21 you will quickly become disenchanted with Commando after you get sick of the cool particle effects and loud explosions. You will be surprised how often you miss unless you hunt right outside town.
The trade off for our damage is the lack of defense. We are pure offense.
Also, many of the descriptors are invalid as they refer to what this class was in Beta.