Commando Archive
Thread: Unsure of my templete Experienced Commando advice sought :)
I've read the thread on commando combos but I see that not many are replying to peoples templetes. I need to know if people think this will do what I want it to do and offer a better alternative if not.
My original templete was always going to be commando but then when I found out the problems it had I decided to go for pistol/ch instead. With the change that helped out commandos I've decided to try for it again, I'm only short of the rifle and carbine skills and I'll be there. The 40K combat xp won't be too hard as I have 20K already.
I am unsure what to do with my templete though. I want to get Master Commando eventually thats for sure and I would like to be able to be effective at pve mostly but with a bit of pvp thrown in when I feel like it. So here is what I have thought up:
Master Commando - 169 sp
Smuggler Dirty Fighting3 -15 sp
Slicing 1 - 5 sp
Novice Medic- 15 sp
Pistol Stances 4 - 20 sp
Explore 3- 24 sp
The idea is that I can use stim b's get a bit more cash with slicing 1 and have some skills to use with the launcher pistol and still be able to go a decent speed up hills. However I am unsure as to pistol stances would be the best and should go with pistol marksmanship or instead for the accuracy/speed bonus.
I pve more than pvp but do not want to be wholely pvp or pve orientated but half way inbetween. Any help and ideas would be great.
why would u go for the pistol techniques? u can use pistol as a long-range defence yes but theres better things for that
and for the launcher pistol..... flame will be way better so and the pistol may get its own modifiers so ![]()
Hate to break it to you, but that setup will not work. It requires 251 SP.
Master Commando: 169 SP
Smuggler Slicing 1: 5 SP
Smuggler DF 3: 12 SP
(NOVICE SMUGGLER): 6 SP
Novice Medic: 15 SP
Explore 3: 24 SP
Pistol Stances and Grips 4: 20 SP.
TOTAL: 251 SP.
In your template you listed DF3 as requiring 15 SP - it technically only requires 12 SP, but you have to get Nov Smuggler first, which is 6 SP. That means DF3 really takes you 18 SP to get, not 15.
I would suggest trashing explore 2 and 3 - you won't be quite as fast up hills with only explore 1, but you'll be a helluva lot faster than you would with no scout at all.
Either way, Pistoleer skills and DF are kind of redundant. The only reason to get both is for the speed bonuses from Pistoleer combined with the moved from DF....
I dunno, I'd say ditch Pistoleer completely and put the 18 or 20 skillpoints into two things, specifically - DF 4 is cheap and will net you a great attack for your LP (Last Ditch). Second, Pharmacology to 4 will let you use specially crafted Stim D's, which can EASILY pull heals in excess of 1000. That would leave you 4 SP to put wherever you want.
JuntSmoka wrote:
Go for explore 3 plus master teras kasi and commando. There is no better combo in the game.
That won't work, you'll only have 19 SP left after master commando and master teras kasi, it takes 15 skill points just to get novice scout, leaving you with 4 skill points, not even enough to get explore 1.
No, you have 18 =) You get 3 SP after Novice Scout, which is plenty to get Explore 1 - Explore 1 only takes 2 SP.
You could be crazy like me and be a Commando and Bounty Hunter. I get all the Heavy Weapons in the game.
G'hal Darksun