Commando Archive
Thread: Want to make me go Master?
Master Commando... I'm contemplating it. But here's what would make that rise assured. Fix the HAR so that it's more along the proper lines of say... the LLC. Make it a big gun, do big damage... but take away the "Cones".
Here's my suggestion:
HARI: HAR Accuracy +15 / HAR Speed +10
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Damnit... stupid enter button... anyway:
Master Commando... I'm contemplating it. But here's what would make that rise assured. Fix the HAR so that it's more along the proper lines of say... the LLC. Make it a big gun, do big damage... but take away the "Cones".
Here's my suggestion:
HARI: HAR Accuracy +15 / HAR Speed +10
--> HAR Special: Skinflay1 (Does decent damage, bit less than LLC1)
HARII: HAR Accuracy +15 / HAR Speed +10
--> HAR Special: Armor Rot1 (Makes the next2 Shots hit as if their armor rating was None)
HARIII: HAR Accuracy +25 / HAR Speed +15
--> HAR Special: (None)
HARIV: HAR Accuracy +15 / HAR Speed +10
--> HAR Special: SkinflayII (Does MUCH bigger damage, closer to LLCIV)
Master Commando
--> HAR Special: Armot Rot2 (Makes the next 5 Shots hit as if their armor rating was None)
Just an idea... but a change to the HAR making it a "different" weapon than the FT would probably swing me into going Master Commando.
Not a bad suggestion, so long as the armor rot ability doesn't stack with other HAR specials (as then that's be a HUGE advantage), so no using armor rot II followed by spammed five Skin Flay IIs.
I doubt this will be implemented, but I do agree that they should make the HAR specials unique to the HAR to differentiate th line from flamethrower.
Jeren Sehn--Master Commando