Commando Archive
Thread: New ability idea for Master Commandos
Commandos in general are supposed to blow @$^& up, thats our specialty. But Master Commandos should be especially good at it.
So my suggestion is simple: Alow Master Commandos to blow up opposed faction assets. Got that pesky rebel harvester right outside your back door? Call in the commando to clear it out!
Sure this may seem unfair or unbalanced, but I think its appropriate for a Master level. But then, the Devs havent fixed hardly any of the PvP problems in the game so I doubt this will ever be even looked at sigh
Moridan
little rat, BIG GUNs
I'm a Master Commando who hopes daily that they give me a good reason to remain so, but I don't think this would be a good idea.
Structures are way too much of an investment by players to make that fair. (Sure, in the case of a personal harvestor, who cares, but in the case of a heavy--on my server those run 100,000-140,000 credits.) This system would make it too easy to grief.
Also, what about Commandos that aren't faction aligned?