Commando Archive
Thread: Master Flame Thrower (FlameSingle 2 DMG)
I hit an NPC ... an EWOK which has 75% fire resist if I am not mistaken last night with my "FlameSingle 2" shot and it did a whopping 15k on the first and me thinking this was big got excited. I then managed to get a DEVASTATING "20,250" point hit off on the next EWOK I shot.
Is this standard fair for EWOKS ... 15-20K+ hits a normal thing to be doing?
Also since I managed to do:
1. 20,250 point hit I am work or I would post my screen shotbut almost all of the huge group MS guild saw this and they pretty much made fun of me for roasting an EWOK like that.
So I was hoping people Commando specifically can post their biggest DMG numbers up here as I am wondering what I can expect as a max level hit since I am already pulling 20,250 pointers.
Krakeen
Hey...Definitely post your high damage shots if you feel the need...when we and if we get NERF'd we'll know who to thank...
Post Responsibly...
take 75% off that 15k damage it showed you in the combat window.
The damage shown in the window is not the same as the damage applied to target.
oth, ewoks..fire resist? they fluffy and furry, they should be cripswoks!
This is why commandos need nerfing a little. 1 hit kill in pvp... Not cool.
Palik-Reborn wrote:
This is why commandos need nerfing a little. 1 hit kill in pvp... Not cool.
No, but your Rancor chewing on my leg for 600 damage a shot is completely fair right?......thought so......
First of all, the damage you see in the window is not the damage applied to the target. That value is the damage that floats off their head. I would HOPE you'd have noticed this by now. If not.... that's kinda sad.
Secondly.... ewoks carry rifles? That's the only way you get damage that high. The melee damage BUG.
I did not post this so people would start calling for a fricking NERF. I am a **edit** Commando working towards Master right now ...
With the exception of one person, most of us are trying to tell you that other's read posts like this and say "Hey Devs, look at this...the Commando's are braging about all the damage they can do with one shot...you better nerf them so things are 'fair'"...doesn't matter what other professions can do...they'll see one person post something like "Hey I got a shot for 15K" and twist it to say all Novice Commando's are hitting that same shot...we know it's not true...and then you get people who say they are hitting higher damage, etc that these other people just eat up and use against us...I'd figure the Dev's know it's not true...but it draws attention to us specifically...
It's better not to compare your most powerful shot on the swg forums...It's like those kids who video tape themselves paintballing folks on the street..."gee I didn't think the tape would ever come back to be used against me..."
Your'sis that the first post like this...read past posts...there are dozens of posts about "how much damage can you do?" Many were started by those outside our profession to draw attention to us...and none of them ever seem to end well...
I did not post this so people would start calling for a fricking NERF. I am a **edit** Commando working towards Master right now ... 3/1/4/1 COMMANDO.
I am just wondering if this is a huge hit as I never before hit over 10K and I go to Endor fight some ewoks and land one 15k hit and then right after pretty much I slap an EWOK for 20,250 points.
Anyhow I do not think Commando will be nerfed maybe our DOT reduced in PVP but that is about it as per the developers stating so.
Plus to be fair I was with some people who were BH and one of them landed a 19,400 DMG hit with his LLC. So this is not that big a difference plus this is an NPC that YES HAS A RIFLE.
Anyhow I just wanted to know the average hits with flamesingle 2 people are ladnign was all. Plus why nerf us ... cuz we can hit HUGE on NPC once every 15 seconds ?? A good pistoleer/rifleman/carbineer would work me from range before I ever got close enough to slap him with my fire.
Krakeen
Ok thank you for the info Garvin, I wont post on this thread anymore. I really dont think we doing an overly huge dmg ratio. We have a delay, We have to be 16M or closer, We have one working weapon besides expendable ammunition types.
ANyhow the EWOK if anyone is thinking of saying NERF this and that ... was LAYING DOWN / HAD A RIFLE so that really woulda jumped my damage on him to make me hit the way I did... just an FYI.
Thanks for the input everyone.
Krakeen