Commando Archive
Thread: Just throwing some ideas out there...
Since we are addressing some things on the boards lately I thought I would toss this out too:
Couldn't we have some type of launcher that is long range and does a large radius of damage? Here is how to balance it out a bit. When making an attack with this weapon, you go into overhead mode, like when placing a house. You then select the target area and launch. This falls in line with the commando profession pretty well, and just having to target in such a way would make the weapon practical to the combat system.
We could also do the same for grenades as an optional attack. Rather than targeting an object we could toss into an area. The accuracy we have with grenades would naturally determine how close to that area we actually hit.
Think about it...instead of attacking one target you could go into overhead mode and cover an area until that squad of stormtroopers walks into range, then toss a grenade right into the middle of them. Naturally after that making another such attack would be suicide, wich would also be true in real combat.
Just something to make combat a bit more interesting and make Commando Joe a little more dynamic than just being mr flamer.
Cim Taurus