Commando Archive

Thread: interesting solution to unarmed requirement- add a move to novice

djswift2k
Tue Dec 09, 2003 7:14 pm
#1

I think that because we require unarmed 4 as a prerequisite, and get no benefit, we should get some sort of a melee move like "stock hit" where we kind of butt our opponent with the stock of our gun (perhaps launcher pistol excluded) and give it a knockdown. This would essentially be like the pistoleer move "melee defence 1" and could be used on a melee opponent who runs up on us, so we can knock them down adn have enough time to move back and use a special.


because we have the requirements of already having a tree in combat xp (ranged tree in marksman) whereas pistoleers do not and thus require combat xp to get this KD, i think its reasonable to give this move at novice commando, since more combat xp is required to reach novice commando then is required for a pistoleer to get his melee kd.


I see this as being reasonably logical, and hope you guys like this idea. now post constructive feedback or flame my arse away (no pun intended)


just my .02

VladamireDeImpalio
Tue Dec 09, 2003 7:33 pm
#2

Sounds like a good idea, afterall, if we have to get unarmed we might as well get a melee attack at novice or master commando
Belce2
Tue Dec 09, 2003 7:35 pm
#3

We get warcry and intimidate from unarmed, both work in PvE and PvP.
someguyonline
Wed Dec 10, 2003 7:22 am
#4

I use warcry a lot. It helps especially when you're fighting a swarming mob and need a second to heal.


As for adding some sort of melee something, I think that's just wishful thinking. We need to get what we have working correctly before we start getting new stuff.

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