Commando Archive

Thread: What prof should i go with along with master Commando for PVE?

DueceAlucard
Thu Apr 22, 2004 6:42 pm
#1

I really want to do creature handler to make the ulitmate PVE character, but i won't be able to get very far in the creature handler tree. What other proffesions should i learn, or, what specific skill boxes should i get in Creature handler to have an effective as possible creature handler?


Thanx for the help



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Telemachus on Eclipse
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"They key to immortality is to live a life worth remembering."
- Bruce Lee
Jelnek
Thu Apr 22, 2004 6:44 pm
#2

i'm workin on a tkm/master commando right now, i like it alot, but it's a pretty common combo so if you're looking for originality i dunno
DueceAlucard
Thu Apr 22, 2004 6:48 pm
#3

But aren't both TKM and Commando close range??? I really want a good PVE class so for hunting faction monsters and hard mobs.



_______________________________________________

Telemachus on Eclipse
_______________________________________________

"They key to immortality is to live a life worth remembering."
- Bruce Lee
Jelnek
Thu Apr 22, 2004 6:58 pm
#4

I picked up TK because while commando has decent ranged defenses and has good damage output, tk has awsome melee defenses, they kind of complement each other that way.


if you want a ranged proffession something you may want to consider would be pistoleer. It would give your launcher pistol new life after you have gotten flame 3 and use your flamethrower almost exclusively. it would give your lp good skill mods and specials.
Mavarus
Thu Apr 22, 2004 7:04 pm
#5

If ya group take a couple lines from squad leader. I still dont know why everyone wants to be uber. So u can kill everything with ease, is that fun to you? Not pointing any fingures, just have fun and enjoy. Truthfully I enjoy my rifleman/squad leader the most, next my heavy swordman/ranger, and then my BH/commando. All are fun but its nothing like really getting involved in the battle by using squad leader. My thoughts anyway.



Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

DueceAlucard
Thu Apr 22, 2004 7:04 pm
#6

I C. TKA is sounding better and better....plus meditate is freakin awsome....hmmmMMmmMm...


So if i got TKA for the defenses would i still use my flamethower or TKA????



_______________________________________________

Telemachus on Eclipse
_______________________________________________

"They key to immortality is to live a life worth remembering."
- Bruce Lee
Jelnek
Thu Apr 22, 2004 7:10 pm
#7

hot baryour flamethrower andvk'sand use a combo -


knockdown opponent using vks

flamesingle2 opponent

flamesingle1 opponent

flamecone2 opponent

flamecone1 opponent (all flame dots are stackable)

go to town with unarmed hit 3
DueceAlucard
Thu Apr 22, 2004 7:13 pm
#8

It has been decided. TKM and Commando it is.


Thank you all for your great and QUICK help!!!


Do any of you know how to get quick TKA exp??? Im on teras kasi fundamentals (unarmed IV) and it is taking forever! Im using a decently fast knuckler (1.8) but i do less damage....What should i do?



_______________________________________________

Telemachus on Eclipse
_______________________________________________

"They key to immortality is to live a life worth remembering."
- Bruce Lee
Jelnek
Thu Apr 22, 2004 7:17 pm
#9

i got to novice Tk by going to dantooine and taking quenker missions (buffed)



a good way to get xp AND money - go to dantooine, get buffs

find an explore terminal and take a quenker explore mission (they are the 16k ones) to kill 45 quenkers


use your other avaiable mission and keep taking out quenker lairs, 45 quenkers = about the needed unarmed xp


and you'll also get around 70k credits out of it
Figu
Thu Apr 22, 2004 7:20 pm
#10


I must be alone lol

Carbineer/Commando is working great for me knock them down dizy them up and if they get to close *sounds of a hallow weapon blowing flames into the face of the one who likes to play with fire*


ya ya but thats just me



Beware the Heretic, the Mutant, the Alien!

Peace Keeper Overlord - Master Commando, Master Carbineer, Riflemen, Medic
DueceAlucard
Thu Apr 22, 2004 7:23 pm
#11

The Teras Kasi advice sounds great and i will probably do that soon. I will probably just use the TKA knockdown but i dunno.



_______________________________________________

Telemachus on Eclipse
_______________________________________________

"They key to immortality is to live a life worth remembering."
- Bruce Lee
TheBlacksword
Thu Apr 22, 2004 8:24 pm
#12

I hear swordsman is good in PvE also, if you want something more original. /shrug Personally, I'm doing the TKA/Commando thing, if only for the meditation.



Rokran Chogar, Nemesis Syndicate Council Member
Dinero, kick-butt crafter (Ubese armor in stock now! -4758 5375 near Theed!)
(Any items that I win in an auction can be delivered to my Loots, Schems, Resources, Misc vendor inside thanks!)
Check out the Nemesis Syndicate Museum! (-1779 1803 ) Nemesis City, Lok.
"...the Commando is the red-headed stepchild that fell down the ugly tree and hit EVERY branch on the way down." -Bate Aki
Jinghis
Thu Apr 22, 2004 9:19 pm
#13

im master rifle/master commando, this workes great to me as the master marksman prereg gives me a total of +95 rifle speed so i fire specials at the cap. also have +117 ranged deff i think and mele deff around 74. when i do 30k mokk missions in dant it takes me 30-90seconds to kill the entire spawn (did this all day today to get easy credits). just spam strafe2 till they get close then hit flamecone2. they usually only had time to take one swing at me befor then hit the ground.
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