Commando Archive

Thread: The one and only fix that commandos NEED! (read and sign!)

Cronuss
Sun Apr 25, 2004 11:40 pm
#1

Ok, commandos are pretty good.


We have no defenses but we can sometimes make up for it with offense.


We only really have 1 good, used skill tree... flamethrower.


Against unarmored targets, the flamethrower works nicely.


Against armored targets it's a joke... this also includes PvP of course.


The acid rifle is slower, does less damage and costs more HAM. Probably the most useless thing in the game next to grenades......


So, yes, grenades are broken, and the heavy support line is kinda pointless... BUT, I think all of us would be happy with one change...


Make the ACID rifle armor piercing.


Making the HAR armor piercing would not only make perfect sense (ACID! It's even in the descriptions.. says it eats through armor or whatever) but it would also be perfectly balancing and perhaps people would even use it now and then.


It's slower, costs more HAM and does less damage... but if it were AP at least people would use it against armored targets.


We are COMMANDOS yet we are the worst class in the game when it comes to hurtning armored targets??? WHAAA??????


DEVS, for the love of god, star wars, consistency, our own sanity, and COMMON SENSE.....


Make the Heavy Acid Rifle armor piercing!!!!!!!!


/sign below if you agree people!!!





Cronuss Sincerer ~ Creature Handler ~ Smuggler~ "Blackened is the End..."

VXXXJesterXXXV
Mon Apr 26, 2004 4:47 am
#2

I say that would bea BIG step in the right direction, however it is by no means the only thing they need to do. Hopefully Garvin is pestering the devs enough that we may see armor piercing on our HAR before long.



Jester Aeweok
Wanderhome
Shooting for
Master Swordsman
Master Pikeman
Master Brawler
WoodyX
Mon Apr 26, 2004 4:48 am
#3

i remember in publisher 5 or so. when 1 flame single 2 would KILL anyone with or without armor in damn there 1 shot. i dont want too go back too them days.





1000 Wounds dmg per tick NO thanks. commando down side is not there not good pvp'er they have NO acc, makeing it extreamly hard too hit anything, its still possible too get off 1k flame hits, just takes too many tries to do it.
VXXXJesterXXXV
Mon Apr 26, 2004 5:01 am
#4

I agree I do NOT want to be able to kill someone in one shot in PVP, unless their unbuffed/unarmored. I also agree our acc is terrible. Still though the HAR should have some degree of armor piercing which is what this thread was stating, not that the FT needed to be better. I know there are many, if not almost all, commandos that feel our heavy acid rifle should have at least the AP of the other acid weapons in this game. Oh well I guess the devs felt that because it had the word heavy and "high dmg" it didn't need AP. Of course speed and acc were not considered when leaving the AP off.



Jester Aeweok
Wanderhome
Shooting for
Master Swordsman
Master Pikeman
Master Brawler
Sardu_Quon
Mon Apr 26, 2004 12:10 pm
#5

It would help, but I disagree that it would solve everything. The commando profession needs to have a better defined role in general and simply being better at PvP will not give us that. Personally I don't mind losing a PvP as long as there is something unique or fun about the profession I am pursuing, which Commando kind of lacks.



Sardu


Cronuss
Mon Apr 26, 2004 12:34 pm
#6

its not just for PvP


i was being outdamaged by a novice TKA today because the target had armor (PvE)





Cronuss Sincerer ~ Creature Handler ~ Smuggler~ "Blackened is the End..."

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