Commando Archive

Thread: Are we geeting any love this patch

erikAceman
Mon Apr 26, 2004 9:14 am
#1

Any insider info, we getting any love this patch?



-Imperial Col Er'ik Striker-
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Eans
Mon Apr 26, 2004 9:22 am
#2

Hah! devs giving us love? Hah!


on a serious side no. i looked at teh profs theyre revamping and no sign of commando.


Skeptic666
Mon Apr 26, 2004 9:32 am
#3

Not only are they not giving us love we are still waiting on getting one of our questions awnsered. AND the smug and the BH are the only ones with the explosive driods. And they say it will not be as big as our RL. But if these hit with like 100% success and hit over 4k on players then we are lied to becuase in fact i hit players for 600-1k and if these driods do more I will be mad posting like you have never seen. Becuase then we would have no use for Commando any more!



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
garvin
Mon Apr 26, 2004 9:33 am
#4

To be completely blunt...NO...which is very unfortunate...but the positive side, for once we aren't getting any HATE either...I tried to get us added to the Detonation droid list for Publish 8 (to get us some slight love...or at least a kiss on the cheek) but was turned down at this point...


I'm pushing for some serious changes in a mini-publish between publish 8 and 9...and I'm keeping my fingers crossed that we might actually see some or all of the delayed Combat balance in Publish 9...


The impression I keep getting from TH is that our LOVE is completely bundled up in the delayed Combat Balance...that in some way this Balance will completely alter the way our speed, damage and AP works significantly...so significantly that they don't want to change anything in our profession until the Comabt Balance rolls out...That's why one of my main focuses has to be getting this Combat Balance out sooner rather then later...if it works, great...if it doesn't then we can again push for change...but any change we suggest before the Combat Balance is met with "Wait for the Combat Balance"....


To be honest...this is why I don't fault anyone leaving the Commando Profession...I'm hoping that when the Combat Balance does happen, things will be so good, that they all will come running back...We'll know things worked right when people start again chanting "NERF Commandos"....That's basically how you know a Profession works...


To let you in on my morning strategy...I've started begging TH to grant the HAR some AP for us to test out while we wait for the Combat Balance...Let us try it out and see of ourselves if it is too powerful or makes up for all the penalties...My first request has been met with "Combat Balance" which makes you think that maybe AP or some form of it is planned for the HAR when it finally hits...but I for one hate the waiting...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Skeptic666
Mon Apr 26, 2004 10:08 am
#5

Ty sir it is always great to see your name in the posts. I am a lil worried about the driods though. We all know the RL dont realy work to good. So are the driods going to do alot better and what damage will they have? And its scary to hear what you said Garvin hehe. the part about at least we didnt get any hate makes me scared hehe. It shows how much we have been shafted and makes me just laugh that so many of us have stayed master commando hehe



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
RazerWolf
Mon Apr 26, 2004 2:40 pm
#6

If I hear that the HAR gets AP2 on TC, then I'll grind up a new Toon there and then.



_________________________________________________________
Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
Raptor2k1
Mon Apr 26, 2004 3:16 pm
#7

I wouldn't for almost as many SP as the HAR line takes you could get concealshot, accuracy and a T-21 to mess with.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


RazerWolf
Mon Apr 26, 2004 3:37 pm
#8

I'd be doing it on TC, for testing purposes, you understand. I left before the HAR Speed/Acc mod fix, I was firing a 5.2 every 21 seconds at Master.



_________________________________________________________
Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
Raptor2k1
Mon Apr 26, 2004 3:44 pm
#9


Woops, missed the TC part.



And I'm not positive, but I think what garvin's talking about in regards to the combat revamp entails a re-structuring of the way AP works in the game. There's been alot of hubub about it on the rifleman forums, but if I'm not mistaken, what the changes will basically amount to is:



  • AR/AP will work entirely different

  • AP will affectively reduce the resists of your target depending on what sort of AP your weapon has

  • The 50% damage reduction from AR is going away? (not sure on this one, but I thinkitis the case.)

So basically, if I'm not messing something up here, it means that even if our weapons end up having AP 0, they still will function effectively as they won't be reduced by the 50% AR thingie over and over again, I'm going to guess that this will come as a boon to pistoleers and such too.


Then again, I could be totally wrong (been a while since I was reading the posts on it, so I'll have to refresh.)


I think this is part of what the devs meant when they were saying that after the last phase of the combat rebalance, it's all going to make sense.

Message Edited by Raptor2k1 on 04-26-2004 03:49 PM



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


RazerWolf
Mon Apr 26, 2004 3:56 pm
#10

I hope so. AP/AR has been broken with respect to vulnerability since... ever, actually.



_________________________________________________________
Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
Raptor2k1
Mon Apr 26, 2004 4:02 pm
#11

Hmm, after some reviewing, I might be wrong on how AR will work, but I'm still pretty sure on the first two.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


emo-kor
Mon Apr 26, 2004 5:15 pm
#12






erikAceman wrote:

Any insider info, we getting any love this patch?






problly not

StarNick
Tue Apr 27, 2004 12:44 am
#13

Garvin - ive introduced /bonk greetings to you...and you with sniper /bonks....perhaps TH needs one of these?



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

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