Commando Archive
Thread: Are we geeting any love this patch
Hah! devs giving us love? Hah!
on a serious side no. i looked at teh profs theyre revamping and no sign of commando.
To be completely blunt...NO...which is very unfortunate...but the positive side, for once we aren't getting any HATE either...I tried to get us added to the Detonation droid list for Publish 8 (to get us some slight love...or at least a kiss on the cheek) but was turned down at this point...
I'm pushing for some serious changes in a mini-publish between publish 8 and 9...and I'm keeping my fingers crossed that we might actually see some or all of the delayed Combat balance in Publish 9...
The impression I keep getting from TH is that our LOVE is completely bundled up in the delayed Combat Balance...that in some way this Balance will completely alter the way our speed, damage and AP works significantly...so significantly that they don't want to change anything in our profession until the Comabt Balance rolls out...That's why one of my main focuses has to be getting this Combat Balance out sooner rather then later...if it works, great...if it doesn't then we can again push for change...but any change we suggest before the Combat Balance is met with "Wait for the Combat Balance"....
To be honest...this is why I don't fault anyone leaving the Commando Profession...I'm hoping that when the Combat Balance does happen, things will be so good, that they all will come running back...We'll know things worked right when people start again chanting "NERF Commandos"....That's basically how you know a Profession works...![]()
To let you in on my morning strategy...I've started begging TH to grant the HAR some AP for us to test out while we wait for the Combat Balance...Let us try it out and see of ourselves if it is too powerful or makes up for all the penalties...My first request has been met with "Combat Balance" which makes you think that maybe AP or some form of it is planned for the HAR when it finally hits...but I for one hate the waiting...
Woops, missed the TC part.
And I'm not positive, but I think what garvin's talking about in regards to the combat revamp entails a re-structuring of the way AP works in the game. There's been alot of hubub about it on the rifleman forums, but if I'm not mistaken, what the changes will basically amount to is:
- AR/AP will work entirely different
- AP will affectively reduce the resists of your target depending on what sort of AP your weapon has
- The 50% damage reduction from AR is going away? (not sure on this one, but I thinkitis the case.)
Message Edited by Raptor2k1 on 04-26-2004 03:49 PM
erikAceman wrote:
Any insider info, we getting any love this patch?
problly not