Commando Archive
Thread: TC Commando's, a little present
I'd just get a few crates of protons, repair kits, and my trusty droid and head out grinding crazed gurrecks, or mawgax'.
In any case, you can make a bag called "slice me" and dump a bunch of grenades in that, I'll rename the bag when I've sliced em. Not sure when I'll next be ingame.
Pure_Fusion wrote:
I meant overkill on my supplies of clamps and WUKs, really.
In any case, you can make a bag called "slice me" and dump a bunch of grenades in that, I'll rename the bag when I've sliced em. Not sure when I'll next be ingame.
Hey now, whats this blasphemy of overkill. Theres no such thing in the commando dictionary.
Pure_Fusion wrote:
Isn't it a little overkill to slice grenades when you're going to use several crates or more? You know I can't slice a crate at a time, only 5-packs.
I'd just get a few crates of protons, repair kits, and my trusty droid and head out grinding crazed gurrecks, or mawgax'.
Hey now, whats this blasphemy of overkill. Theres no such thing in the commando dictionary. And yes I am aware that only individual stacks can be sliced.
blacke wrote:
Just a quick question. Will an enemy produce more FS xp in total after conversion if it's killed with grenades only, compared to the weapon and combat xp when using a weapon?
Two scenarios:
1) I kill a quenker with my ft and get 3000 hw exp + 300 combat exp. This converts to 100 and 100 FS combat or reflex exp, respectively.
2) I kill a quenker with my grenades and get 3000 combat exp + 300 combat exp. This converts to 1000 and 100 FS combat or reflex exp, respectively.
I think this example makes it obvious what the advantage is for using grenades.
Hellshot wrote:
blacke wrote:
Just a quick question. Will an enemy produce more FS xp in total after conversion if it's killed with grenades only, compared to the weapon and combat xp when using a weapon?Two scenarios:
1) I kill a quenker with my ft and get 3000 hw exp + 300 combat exp. This converts to 100 and 100 FS combat or reflex exp, respectively.
2) I kill a quenker with my grenades and get 3000 combat exp + 300 combat exp. This converts to 1000 and 100 FS combat or reflex exp, respectively.
I think this example makes it obvious what the advantage is for using grenades.
Ahh, ok. Never realised the "weapon" xp for grenades is actully combat xp. That makes it a simple choice