Commando Archive

Thread: and yet another idea...or 2 from skotadi

skotadi
Sat Nov 06, 2004 6:14 pm
#1

first fire nades no hit value just a big dot at this point you might get that farther then your normal flamesingle2


second commando spec ops armor light highly flexable with a camo layer which will change what color your armor is based on where you are

tat & loksand camo yavin & endor jungle camo city urban camo and so on

the system already checks if you are in a city or what planet this will auto change your armor to fit the area. it might also be cool if the color would slowly darken based on how bright it is but that might be harder. this gives you the commando spec ops camo look


whacha think

DragonSnack
Mon Nov 08, 2004 7:19 am
#2

I like both ideas but...


Give the nade some initial damage - blast - when it hits and base the dot on what kind of grenade was used.

If a fire grenade was used then give it a fire dot.if acid then acid dot (gotta fix that 1st). or bleed for just an explosive grenade.


Really liked the camo armor idea, I want two complete sets; one for going into battle and the other for going to weddings; never know who migfht show up.


Only difficulity I can see with this armor idea is that Master Rangers have a camo skill that is supposed to do this job.

Unless I missed someething then the Ranger camo was designed for use in the GCW; I don't think the devs had solo PvP in mindas a use for Ranger camo.


I'dput both of these on my wish list.





skotadi
Tue Nov 09, 2004 1:18 am
#3

it is more of a look then having a real effect on anything
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