Commando Archive

Thread: Give Commandos back grenade manufacturing!!

zero8404
Mon Aug 11, 2003 1:40 am
#1

and while your at it SOE, make the grenades work like **edit** grenades, not baseballs.


Miss with a grenade? can such a thing be done? a properly thrown grenade needs only to be in the "area" of the target in order to cause dmg, not so in SWG. as it is now, its like throwing rocks at mobs. i didnt slaughter thousands of mobs to throw rocks, i did to blow it to bits.



Werm


commando - chilastra

BobbyJack
Mon Aug 11, 2003 2:38 am
#2

Its like thrower a boomerang at the mob while blindfolded because there is a good chance it will come back and smack ya in the face
SDCommando
Mon Aug 11, 2003 3:49 am
#3

If you're a rebel then killing and looting Stormtrooper NPCs is a great source of fragmentation and glop grenades.
nikolaimalthus
Mon Aug 11, 2003 12:48 pm
#4

I'm a Commando on Corbantis and it's a pain in the ass getting grenades since no weaponsmith is willing to make them in crates because they are such a pain to make when instead they can make a T21 and make 100x more off of that. SOE takes grenade smithing away from us but leaves us with Enchanced Explosive Composition Charges which are useless since we can't make the grenades and nobody wants to make them. I shouldn't have to rely on looting them or buying looted ones off bazaar. Just fix the freaking weapons and give me back my ability to make my own grenades and I'll be happy that way I can make grenades when I please as I please and not rely on anybody else.
nikolaimalthus
Mon Aug 11, 2003 10:44 pm
#5

Yeah, shouldn't have to resort to looting when Commandos should be able to make the grenades in the first place. Grenades should be like the HPBC with an area affect attack so you really need to suck to miss. It's idiotic that Commandos can make the grenade power ups and not the grenades themselves.
dopkick
Tue Aug 12, 2003 1:20 am
#6

Grenades are totally worthless. They deal next to no damage and are expensive.
Sinron
Tue Aug 12, 2003 12:11 pm
#7

Thing with all our charged weapons is its a pain to find resources for them. The weaponsmith needs to charge a good amount to really make it worth it for him. Luckily my buddy is a mastersmith. Still its a pain for us to mine and find everything we need to make me a few **edit** weapons. Hes like "Im not going to sell these since alot of the high level parts get sold in other guns that make more money." So lucky for me Im hooked up , everyone else who isnt friends with a mastersmith gets raked over the coals because frankly it isnt worth it for a mastersmith to make commando stuff unless they charge out the nose.
Salahsur
Tue Aug 12, 2003 12:48 pm
#8

I tried hard to make grenades for commandos, but the time it takes just makes it simply pointless. With a good weapons factory and good materials, along with good schematics, it took me a FULL DAY to make 100 grenades plus a matching number of powerups. There's just no way that this kind of approach is worthwhile unless you have the ability to run 7-8 equipment factories in parallel around the clock...


Sinron
Tue Aug 12, 2003 12:53 pm
#9

Lol I know all about it man. I dont blame weaponsmiths one bit for bothering with commando crap it just aint worth their time.
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