Commando Archive

Thread: READ ABOUT THE NEW PATCH HERE

JediSpam
Thu Sep 04, 2003 5:08 am
#1

Here we go folks!!!



  • Flame Thrower Changes:

    • Rebalanced special moves.
    • Improved damage and range values.
    • Fixed bad range modifier for midrange .
    • Removed specific resource requirement from draft schematic .
    • Added rotating flamethrower beam.
    • Fixed particles.

  • Acid Rifle

    • Rebalanced special moves .
    • Improved damage and range values.
    • Fixed bad range modifier for midrange .
    • Removed specific resource requirement from draft schematic.
    • Added rotating acid beam.
    • Fixed particles.

  • Lightning Rifle (Bounty Hunter)

    • Rebalanced special moves.
    • Improved damage and range values.
    • Fixed bad range modifier for midrange .
    • Removed specific resource requirement from draft schematic.

  • Grenades

    • Increased damage for all grenades (including light fragmentation).
    • Removed specific resources requirements from draft schematics.

  • Particle Beam

    • Improved damage significantly.
    • Added ideal range modifiers.
    • Removed specific resources requirements from draft schematics.

  • Lightning Cannon

    • Improved damage significantly.
    • Added ideal range modifiers.
    • Removed specific resources requirements from draft schematics.

  • Acid Beam

    • Improved damage significantly.
    • Added ideal range modifiers.
    • Removed specific resources requirements from draft schematics.
    • Fixed particles.

  • Rocket Launcher

    • Improved damage significantly.
    • Added ideal range modifiers.
    • Removed specific resources requirements from draft schematics.

  • Ideal ranges are arrayed in this order:


    • acid rifle - 16m ideal.
    • lightning beam ideal is 32m.
    • particle beam 48m.
    • rocket launcher 64m.



    Hormel Spam

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