Commando Archive

Thread: LLC and Commando weapon information

Kavedawg
Thu Sep 04, 2003 10:26 am
#1

Just trying to cut down on the posts in TC asking the same question, here it is







Kavedawg wrote:





Kavedawg wrote:

should have searched a tad harder. Did the legwork for ya



http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=10774&highlight=#M10774







well...thats the stats on the guns, here's the resources





Popojiju wrote:

Flame Thrower - 130 steel, 70 iron, 15 metal, 4 blaster power handlers from a crate, blaster rifle barrel, 28 liquid petrochem


Acid Stream Launcher - 150 steel, 40 iron, 30 metal, 45 crystalline gemstone, 5 power handlers from a.... you guessed it, a factory crate, 20 carbonate ore, blaster rifle barrel


Heavy Particle Beam Cannon - 150 steel , 40 iron, 20 metal, 45 crystalline gemstone, 5 blaster power handlers from a crate, 20 carbonate ore, blaster rifle barrel


Light Lightning Cannon - 65 steel, 35 iron, 25 copper, 45 silicastic ore, 75 polymer, 15 metal, 4 blaster power handlers from a crate, blaster rifle barrel


Heavy Acid Rifle - 130 steel, 70 iron, 15 metal, 4 blaster power handlers from a crate, blaster rifle barrel


Lightning Beam Cannon - 150 steel, 40 iron, 20 metal, 45 crystalline gemstone, 5 power handlers from a crate, 20 carbonate ore, blaster rifle barrel


Rocket Launcher - 150 iron, 170 steel, 40 metal, 25 more metal, 4 power handlers ( do i need to say from a crate again? ), 8 projectile feed mechanisims from a crate, 5 proton grenades from a crate, 2 weapon scopes from a crate ( this one is hella expensive eh? )

















Popojiju wrote:





Ivoni wrote:
Ideal ranges. What are they?





Ok folks, going to start answering the best i can per post, so give me time, and try not to repeat questions. Ill do my best to be efficient. Apologies for not mentioning the max range mods. /selfbonk



Flame Thrower - AP None - Speed 4.8 - Dmg 82-309 - Range Mod +12 @ 0m/-51 @ 50m/+0 @ 64m- HAM Cost 77/18/18


Acid Stream Launcher - 124 Uses - AP None - Speed 10.0 - Damage 532-1105 - Range Mod +1 @ 0m/+29 @ 16m/-120 @ 64m- HAM Cost 72/72/18


Heavy Particle Beam Cannon - 124 Uses - AP Medium - Speed 7.2 - Damage 422-1217 - Range Mod -120 @ 0m/+24 @ 48m/-120 @ 64m- HAM Cost 30/101/30


Light Lightning Cannon - AP Light - Speed 4.3 - Damage 117-223 - Range Mod +0 @ 0m/+7 @ 30m/+0 @ 64m - HAM Cost 40/57/33


Heavy Acid Rifle - AP None - Speed 5.3 - Damage 138-346 - Range Mod +16 @ 0m /-12 @ 35m /-115 @ 64m - HAM Cost 89/55/18


Lightning Beam Cannon - 124 Uses - AP Light - Speed 10.4 - Damage 311-999 - Radius 6.0 - Range Mod -44 @ 0m /+9 @ 32m /-120 @ 64m - HAM Cost 43/89/24










________________________________________
The sky hasn't fallen yet but dreams have already been shattered
Page 1 of 1
Previous Next