Commando Archive
Thread: Is Commando good in close quarter combat ??
well...
Wehave a flamethrower...
If you have 6 tkas on you you can light them all on fire at once
Depends on what you mean by good.... If it's taking unarmed 4 and getting no benefit, than yes. Or if you mean taking a 2.5 damage penalty with aFT orHAR than yea we are good in close too. If you get flamesingle2 then you will be good in close(That last one isn't sarcasm)![]()
Then said Dark Trooper walks over to you and kills you in ONE hit in 61% kinetic armor with full buffs.
Priceless
OOOH...I'M UBER...
But when I'm the only guy in the group of 20 that is dying over and over
Why? Oh yeah...I get killed in one hit by NPC's even though I'm buffed in 61% kinetic armor.
Yeah...I got no right.
Oh, and there isn't a single thing I one shot kill white con or higher.
Oh, and I can't KS anybody but a smuggler or carbiner (both broke)
Vex28 wrote:
... one shot kill... commandos dont have a right to bich...
Open mouth, insert foot.
Nyce Ta'Meetcha - Bela Imperial Division - Commando
/Smuggler(Flurry)
Commando Timeline: (stole this from one of my commando brothers)
Useless class of Masochists
GODS OF DEATH
Tinkerbells
GotUrBacca - TRIAD - Master Gunfighter/Master CH (Eclipse)
"Pikachu! I Choose You!" and "A!" "F!" "A!" "F!" "A! A! A! A! A!" "F!"
- words to live and die by.
Strm, the issue is that we... we're so limited in what we can do. A pure commando has low damage skills with the LP... that is, has little to rely on other than the flame DOT, and I know I get one-hit killed often enough that using my FT special and then switching to LP is not viable. Kiting to avoid the 2x? Nah, warps take care of that.
And yes, I get one-hit killed very often.... sometimes with melee dark blue cons, although rarely, every so often with melee white cons, I never see any yellow cons ever, and always with melee red cons. It's pretty messed up. With one of my critters, (grand wrix, GSP...) I can solo just about anything I meet... haven't tried anything too insane, but jogging around dantooine, 1v1, no worries. However, without the pets, I canSOMETIMES kill a single dark blue melee con (example: mottled wrix)on my own. Never a white melee con, or anything higher. Without pets theres really no difference between a white con and a red con. The difference is simply whether the thing will die from my DOT after I've been DB'ed.
Correction: I can oft kill a dark blue melee con with my FT ninja switch to LP or unarmed. And I do... but I feel like a heel stuffing my FT in my pocket... it just doesn't make sense to me
. And IN ANY CASE, we shouldn't have to switch weapons in order to SURVIVE a fight with an enemy which the developers describe as of a difficulty which should only prove somewhat of a problem if I fight 2 or 3 at a time, or more, even relying only on autoattack, which I don't.
Athein
First, I am a grouping commnado, my experience is based on that. When I do group, its with a fencer and a doctor with quite a few carbine boxs done, fencer too.
When do I get hurt
When I do crowd control for the 3 of us. Warning shot is a big hit to mind.
Other than that, nope, not at all, unless I choose to. And I choose to when the fencer gets less mind than I have.
I can kneel at 3m and fire a flamethrower special without worry, wait for it to recycle and fire again, without any agro.
The most important thing for agro in this game seems to be proximity to target. If I am 5m away and you 1m away, as long as you do damage, I can as much as I want with out care. Benefit of a human tank.