Commando Archive
Thread: Boredom reveals new tool for pvp.........although I assume all carbineers already know this.
During some intense cdef dueling out of compete bordom an interesting aspect of a marksman carbine shot was revealed to me at least.
Full Auto Single 1 has 3 state effects, blind, stun, and ..........dizzy! Still don't have the mysterys surrounding the dizzy figured out yet but as to the other two it appears stun has the highest probability of appearing then blind then the dizzy. The dizzy only lasts milliseconds but once it lasted a full normal dizzy duration (a good minute). I'm sure you all know the value of having a ranged dizzy if it can ever be figured out how to make it last.
I use charging shot as my ranged kd so this addition of full auto (as a carbineer i have full auto 2, which does the same thing)to my possible carbine shots was very welcome newsto me.
What does this mean? Well at least it's a possible blind shot for all commandos in pvp get a fast carbine and only useit in ideal range for your weapon. I'm sure you all know how blind canpractically cripple a commando.
If anybody knows w-tf is up with the dizzy please let me know.