Commando Archive
Thread: Secondary class...what to pick?
Well, finally made Commando, and I'm trying to decide what a good secondary class to pick is. As it appears to be impossible to tank 8k+ HAM mobs in this game solo, I've gone up to 1-1-0-0 in CH, giving me a decent tank. I assume standard tactic will be send pet in, flame away. So..questions
1) How do you do Commando WITHOUT a pet tanking for you? It almost seems like CH is mandatory, with the 2.5x melee penalty, and short range on FT. In addition to CH, I have room for a few other combat skills...
2) Seems like the other viable combat classes are TKA, Pistoleer, and Smuggler. Looking at those:
TKA - Good defensive bonuses, and meditate. Some great short range damage potential, but then, isn't that what FT is for?
Pistoleer - Good speed bonuses, and excellent damage shots that I can use with my launcher pistol. Melee knockdown alsoseems useful (then switch to FT for the kill).Unfortunately, I need to use the FWG5 to advance in this line, and isn't the launcher pistol the "low end" weapon until FT?
Smuggler - Some cool pistol based moves, including long-range knockdown, but no speed/accuracy bonuses. Again, FWG5 required to advance in this line
The rocket launcher and HPC seem very nice, but with charges will get very expensive. After beeing shot witha lightening cannon from a BH for over 6000pts!!!!!! I think its totally unfair that we have charges on HPC, and they don't.
Opinions, suggestions, etc are very welcome!
Thanks
Proteus Tielaxi
ISF Commando, Chilastra Galaxy
Me I have gone Commando 0,4,4,0 and Doctor 0,4,3,0
Great running around with 3k ham ![]()
Speaking in terms of solo power, I'd say TKA for defensive bonuses and CH for a decent pet. Commando gives you all the pure damage you need. Combat tricks aren't really a necessity.
However, it's a pretty run-of-the-mill path. Myself, I'm a Smuggler/Commando. Slicing's an amazing moneymaker. However, pets truly are a solo prerequisite and my rock beetle only takes me so far. I only really shine in groups where I have other tanks to distract my enemies.
And for PvE purposes I must say that using Toxic Battlelords, Spider Hunters and Gnarled Rancors is totally awesome. However, in light of the upcoming CH change I will probably give up my CH in favor of the smuggler Rouge tree and some Teras Kasi.
Master Commando/Mast Smuggler. I never go out hunting w/o buffs. Since I have a secondary account that is a Master Doc, I have no worries. Infact, I made the Master Doc just so I could buff my commando.
Hopefully once the stat bug is fixed re: food/spice buffs, and the armor holes get plugged, things will be a little easier.
Nyce Ta'Meetcha - Bela Imperial Division - Commando
/Smuggler(Flurry)
Commando Timeline: (stole this from one of my commando brothers)
Useless class of Masochists
GODS OF DEATH
Tinkerbells
GotUrBacca - TRIAD - Master Gunfighter/Master CH (Eclipse)
"Pikachu! I Choose You!" and "A!" "F!" "A!" "F!" "A! A! A! A! A!" "F!"
- words to live and die by.
If your looking to boost your commando profession, here is what to get:
Master Commando
Smuggler 0040 (all these go great with the LP)
Pistoleer 0044
TKA 0100
Novice Medic
*This is my template and very deadly
Master Commando of Invictus