Commando Archive

Thread: no cyborgs....

xPREDATORx
Thu Apr 14, 2005 11:21 pm
#1

okay guys most of you will already know this but for all you guyz who mite of planned to run around impersonating the terminator this wont happen as a player character can only have 2 cyborg imlants at any one time.....

also i wonder how easy our factional shock trooper armour will be toobtain, i dunno whats goin on with the armoursmiths but their corrospondent just got shot out of the sky's by s.o.e.



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Knightcrest
Fri Apr 15, 2005 7:18 pm
#2






xPREDATORx wrote:

okay guys most of you will already know this but for all you guyz who mite of planned to run around impersonating the terminator this wont happen as a player character can only have 2 cyborg imlants at any one time.....

also i wonder how easy our factional shock trooper armour will be toobtain, i dunno whats goin on with the armoursmiths but their corrospondent just got shot out of the sky's by s.o.e.







This is my understanding the current status on Factional armor... If I am wrong anywhere, someone please correct me, but :


1) Factional armor schems are purchased from recruiters by armorsmiths (only anAS may purchase the schematic)


2)The schem will cost about half what it does to purchase a set on live, but when the armor is setup with armor cores, there may be another cost involved when the armor is bio-linked to it's new owner (have heard rumors that is also around half of the price of armor)


3) Once bio-linked the armor is only usable by that person


4) The armorsmith cores is what will set the stats of the armor


Message Edited by Knightcrest on 04-15-2005 09:18 PM



Colonel Valdan Nightwind
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Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
Jeren_Sehn
Fri Apr 15, 2005 10:34 pm
#3

Also, it seems that you really can't wear armor over the implants...and they take full damage if struck.

A number of people in my guild were testing them today and got rid of them because targeted shots were doing 900+ damage to them in PvP. Still the implants will be good to TKAs and Jedi.




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StarNick
Fri Apr 15, 2005 10:36 pm
#4

900 damage? Even on mobs of same level?

Thats definately a bug if I ever did see one.



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