Commando Archive
Thread: Concerning skill respec at CU....
However...they're still working out the rest of the system as a whole it seems, novice skills will be worth something...but apparently not as much as an elite skill. Doubting at this point based off of feedback from the Developers it'll be as white and black as the HoC seemed to suggested...
I personally would've preferred a 1:1 skill point conversion... =/
Message Edited by Wolfmann31 on 04-17-2005 03:06 AM
I have an old unused character on Gorath which I logged onto today on TC-Gorth.
- Novice (Probably only able to be used to learn the 6 basic novice profession boxes
- Standard (used freely between Medic, Marksman, Brawler, Scout. Artisan can't be re-speced)
- Elite (Probably used in all Elite Combat Professions)
If I were say 2020 Medic and then removed all of those skills the skill points went into the Standard Skill point pool, which I then could use to learn some additional Marksman skills.
Didn't know the respec system was on the conversion servers yet...gotta check that out.
StarNick wrote:
If you're a Master Commando now, you'll be able to be a Master Commando Post-CU without regrinding whatsoever. Thats currently a major garuantee for the respec.
However...they're still working out the rest of the system as a whole it seems, novice skills will be worth something...but apparently not as much as an elite skill. Doubting at this point based off of feedback from the Developers it'll be as white and black as the HoC seemed to suggested...
I personally would've preferred a 1:1 skill point conversion... =/
But we need to have a 1:1 ratio. I'm very worried they're going to focus so much on having a respec system that prevents players from getting a "free" profession that they aren't looking at it from the perspective that most players have been grinding for over a year and 10 months. Players shouldn't have to grind after the CU just to get a skill they should have been able to get with the repsec. That's what the respec is suppose to be all about. Giving players a chance to switch up to something they like. And with professions like ours, all of our respecing will screw us up since we'll have extra points from our "novice" professions that we will most likely not be able toput into elite professions.
They need to lighten up about the respec and just open it up to everyone. Allow any character that's been in game for over a month to respec to any template they want. Given the completely drastic changes that are coming to the live game, that's not too much to ask. The last thing we need is a fantastic CU only to have the respec system driver players away. I know players that are all crafting that now want to go all combat after the CU. Forcing them to now go through the long haul is pointless. If these were just some little changes, then i wouldn't mind, but if the very foundationof the game is changing players should be able to change with it.
With that said, I love the CU. It's the only reason my accout is still open. So far it's been ALOT of fun. I just hope players won't be subject to some warped sense of a "balanced" respec system....