Commando Archive
Thread: Thoughts on changing my pvp character (or... somthing new to talk about.)
My current template.
Commando 0/4/4/0, Pistoleer 4/0/4/0, TKA 0/0/04, Fencer 4/0/0/0 and Medic 2/1/0/0
I am considering droping some skills to get the ranged knock down from smuggler. I have also noticed that I use my pistol specials and heavy weapons in pvp more then I do the flame thrower and have toyed with the idea of dropping that as well. Recent changes (2.5x melee damage) give this option more weight as well. Although, I use the FT on pets all the time and it is a wonderful tool in pve. Since I run around with a pair of mountain krevols, the melee modifier should not effect me too much in that respect.
Here is what I am considering.
Commando 0/4/4/0, Pistoleer 4/0/0/0, TKA 0/0/04, Fencer 4/0/0/0, Smuggler 0/0/3/0 and Medic 0/1/0/0
Or
Commando 0/4/0/0, Pistoleer 4/0/4/0, TKA 0/0/04, Fencer 4/0/0/0, Smuggler 0/0/3/0 and Medic 0/1/0/0
Or
Master Pistoleer, Commando 0/4/0/0, TKA 0/0/04, Smuggler 0/0/3/0 and Medic 2/1/0/0
Tell me what you think. I don't care if you are making a guess outside of your experience, but I do care that your suggestions are at the very least, informed.
With that in mind, If you don't know what all these skill boxes do, please take a look and have some idea of what you are suggesting I give up in place of your proposals.
Thank you.