Commando Archive

Thread: Commando Agro quick fix

Arwo
Wed Jul 13, 2005 4:02 pm
#1



Ok, everyone knows firing a commando weapon means that everyone within a 5 mile radius is agroed (a slight exaggeration). Now, since are ''specials'' are in our weapons, why not give us the option to turn them off. For instance in the radial menu you could set the gun to AOE or concentrated. That way we could decide who to attack in a mob, rather than the whole mob. So what does everyone think about this idea?

Gianthatr
Wed Jul 13, 2005 7:13 pm
#2

I like it...Kind alike going semi automatic or full auto on a machine gun....could work



Giant
tacwraith
Wed Jul 13, 2005 9:29 pm
#3

Publish 20 notes:



-Added flexibility to commando weapons by installing fire mode switch.



Publish 20 hotfix 1


-fixed client stability


-fixed fire mode switch in commando weapons



Publish 20 hotfix 2


-fixed client CTD issue when using commando weapon fire mode switch


Publish 20 hotfix 3


-corrected commando weapon fire mode switch animation. Commando will no longer scratch his head when using feature.



(one year later)



Publish 42


-Fixed commando weapon fire switch feature. It will now work as intended: 'on' will allow weapon to fire, 'off' will disable the weapon from firing. This is working as intended. Please refer to knowledge base 'Proton Rifle, post-CU' for more details.





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OnyxCube
Tue Jul 19, 2005 10:44 pm
#4





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