Commando Archive
Thread: Template question Help Plz
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szydd
Tue Sep 21, 2004 5:12 pm
#1
im a master swordsman
i would like to supplement it some with medic skills but have no idea what would be best
so basically i would like to know what is the BEST amount of medic and in which trees would be most effective for me
M swords is my main prof, i would llike to next factor the best amount of medic into my template and then i will add from there
thanks in advance
maxcat
MasterNerfSlayer
Tue Sep 21, 2004 6:48 pm
#2
It really depends on the number of skill points you have left and whether or not you can find doctors that buff on a regular basis. Novice medic is good enough for now, most people only go past it if they have the famous 18skill pointsremaining.
CalArsou
Wed Sep 22, 2004 6:37 am
#3
For most, just Novice Medic is good, this allows you to use Stim Bs. Basically: First Aid makes you heal more, Diagnostics makes you heal faster, and Pharmacology allows you to use better medicines.
If you have enough skill points to go up to Pharm 3 or 4, do it, this will allow you to use Ease of Use experimented Stim Cs and Ds (respectivly). Pharm is useless before 3 so if you can't get up there, grab boxes from First Aid. Diagnostics is the least useful of the three branches for you, so I'd avoid spending any points in it.
If you have enough skill points to go up to Pharm 3 or 4, do it, this will allow you to use Ease of Use experimented Stim Cs and Ds (respectivly). Pharm is useless before 3 so if you can't get up there, grab boxes from First Aid. Diagnostics is the least useful of the three branches for you, so I'd avoid spending any points in it.
szydd
Wed Sep 22, 2004 9:13 am
#4
thanks
ok i have the points master medic if i wanted.... my question tho is what is the best build of medic witht he lest amount of pts to be most effective for me
u say the fabled 18 pts free, template in medic are u talkin about with these 18pts
clarsou: from your spot im assuming that pharm 3 for stim c's a box or two of first aid ( how may do i need to beable to cure bleeds?) and dont eve bothr with diagnostics?
maxcat
Obata
Wed Sep 22, 2004 10:33 am
#5
You can cure bleeds with first aid 2. If you really have the SP to spare, get pharm 4 (there's nothing like a nice stim E), and first aid 2. That 34 SP investment (counting novice) gives you very good heals with 40 med use stim D's or E's and the ability to stop bleeds.
CalArsou
Wed Sep 22, 2004 3:29 pm
#6
I agree, Pharm 4 and First Aid 2 is the most efficient use of SP.
Podensky
Fri Jul 22, 2005 12:09 am
#7
Hi just learning my temp and having some shot questions here.My temp is as follows..
Master Commando
Master Smuggler
Pistoleer 4-4-0-4
But i am seeing my only damage shots are Body Shot and Fan shot and Last Ditch and maybe Low blow everything else seems to be a debuff shot.I am still confussed on what Wreckless shot does even though i have tried this many a times..Can anyone help me plz..Was thinking of getting carbineer or Bh for more damage shot...
Master Commando
Master Smuggler
Pistoleer 4-4-0-4
But i am seeing my only damage shots are Body Shot and Fan shot and Last Ditch and maybe Low blow everything else seems to be a debuff shot.I am still confussed on what Wreckless shot does even though i have tried this many a times..Can anyone help me plz..Was thinking of getting carbineer or Bh for more damage shot...
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