Commando Archive

Thread: Do our Flame Dots stack?

Sirpi
Fri Jan 16, 2004 5:32 pm
#1

Does Flame1 stack with Flame2


and does Flamecone1 stack with Flamecone2


Also, would Flame2 stack with Flamecone2 etc



I hear bleeds stack but have never seen any proof. If the above answers are yes, then could someone point me in a direction or tell me how to prove it myself. Thanks a bunh




Sirpi
Master Weaponsmith, Master Architecht, Master Artisan
Moving To Coronet
Ahazi

Ray, Master Medic, Master Doc
Shiv, Master Commando
xukan
Fri Jan 16, 2004 9:57 pm
#2

I just hit Flame II today, and Flame single 1 and Flame Cone 1 definately stack.



Xukan Fallenhorse
Master Architect, Master Artisan, Master Weaponsmith
Scylla
ItalianJediLord
Fri Jan 16, 2004 11:35 pm
#3

Yes, yes, and....yes. If you do each of the DoTs they will all stack.
BlackDragonETM
Sat Jan 17, 2004 5:34 am
#4

yes our beloved dots do stack but dont forget we get 5 health dots when your a master commando 4 in commando tree and 1 in marksman cant go wrong with 5 dots

Sirpi
Sun Jan 18, 2004 10:14 am
#5

IThanks.


Interesting. Now to the second part of the question. How can you tell? as far as i can tell, there is only one icon on the target bar. Are there varying messages in the combat spam that I've missed? Basically what I'm asking is a way to prove it to myself.





Sirpi
Master Weaponsmith, Master Architecht, Master Artisan
Moving To Coronet
Ahazi

Ray, Master Medic, Master Doc
Shiv, Master Commando
DeusManus
Sun Jan 18, 2004 10:50 am
#6

you can tell cause if you apply 2 dots, the damage ticks 2 times faster. watch how much dmg each dot does. a dot from flamesingle1 does less damage than a dot from flamecone1. so i get the cone dot going, then flamesingle1 dot, easily doing 2k+ dmg in the time i would normaly do only 1k.



Morauz
Yamiuchi
Mon Jan 19, 2004 8:18 am
#7

Sorry to be a newbie but this stacking thing? I dont really understand how it works,


do you choose a special eg flame 1 and flame 2 and they add together and fire at once or something?


so marksman would bodyshot 1 and 2 stack and fire at the same time?


I guess DOT is damage over time,


I been nothing but a crafter in this game and have chosen the line of commando, so sorry for not knowing :-/


regards

Kachada
Mon Jan 19, 2004 8:27 am
#8

By "stacking" we mean that they are DOT's that attack the same pool. Flame specials, while the initial damage (you use concentrated flame on xxx for 4000 points fo damage!!) hits a random pool, the "On Fire" attacks the health pool.

As with any DOT's the effects stack as long as they come from different moves. So if you shoot Flame single 1, then flame single 1 again, there is no stacking, you used the same move. But if you do Flame single 1, Flame cone 1, then its 2 differnt moves and the DOT's stack. and youre target os taking more damage per second from the fire.

at master you can stack all 4 Flame Dots, and use your Launcher pistol to apply health shot 1 from your pistol training in Marksman, and you have a total of 5 DOTs working together on the same pool.

hope that clears it up



Kachada
Master Rifleman of Bria
-------------------------------
Krakoa
Aspiring Ranger & Swordsman

Yamiuchi
Mon Jan 19, 2004 9:21 am
#9

I think i get the jist of it now,


so at master i could go flame single 1, flamecone2, flame single 2, flamecone 2 and voila uber dmg coming up. but each special takes 1 turn and then the outcome is sweet!


same for healthshot, so i could get pistoleer and stack healthshot 1 & 2 also!


Sweet


I just got flame single 1 so i'm on my way! gonna go master smuggler 2.


Thanks for your help :-)

Kachada
Mon Jan 19, 2004 10:13 am
#10

Yup, at master you can take down a rancor no problem by hitting it with all 4 fires. Just make sure to tap it with eithr your LP or acid Rifle before it goes down though, since they're 100% heat resist.



Kachada
Master Rifleman of Bria
-------------------------------
Krakoa
Aspiring Ranger & Swordsman

BeNeuF
Mon Jan 19, 2004 10:42 am
#11

Woh nice! I didn't know cones and singles were stackable! Wow, now all i gotta do is make room on my UI..



Merry Prank'ster
Chilastra
PA Immortal Legion
Kachada
Mon Jan 19, 2004 11:49 am
#12

What i did was make a few macros to save space on my toolbar.
maek one like:

/flamesingle2
/fireAcidsingle2

It'll just fire whatever special it can, with no delay or loss of turn. Make similar ones for the other specials, that way you can just use 4 toolbar slots to cover all your acid and flame specials.



Kachada
Master Rifleman of Bria
-------------------------------
Krakoa
Aspiring Ranger & Swordsman

Belce2
Mon Jan 19, 2004 5:56 pm
#13

I think the flame singles actually tick more damage than the cones of the same rank, the advantage of the cones are the effects potentially hitting more targets, also the damge per tick is based on initial damage as well like other dots/bleeds. If you do cone a few targets you will want to try and hit them at least once or else you will not be able to loot or harvest the target.
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