Commando Archive

Thread: a little commando info for you people

BlackDragonETM
Tue Jan 20, 2004 4:16 am
#1

the idea of a commando is front line infantry anti tank vehicle anti infantry mean we are suppose to badly damage or kill(destroy) anything befor it gets to close meaning we should beable to kill a tk with no problems no matter the mods befor they can get a hit off if they are at a distance a rocket launcher in real life would kill anyone or severly hurt them if they are in blast range acid rifle would kill a person if the hit was right on(acid eats threw just about anything including armor(depeneding on the quality of the acid used )) our lightning beam cannon should incapacitate our target atleast in pvp (lower chance with the right resists) and kill our target in pve (again lower chance with the right resists) i forget the other guns atm seeing how i just woke up and decided to read the boards...but you get where im coming from...as far as i know when in pvp if your enemy is busy during a raid the only thing sofar we are best at is anti vehicle im not sure about the anti tank(at st) seeing how i have not tried to kill one but im sure it should only take a few maybe 3 or 4 to take one down as i see it(3 or 4 successful hits that is)
Willforce
Tue Jan 20, 2004 4:33 am
#2

front line infantry?
wrong
commando's are meant to take out fortified positions
NOT fight front line infantry
they are special troops designed with getting into and disabling targets
they should have better hand to hand defenses though, something I think the devs forgot



__________________________________________
Ronalds Seabreeze---- Bloodfin
Master Tailor - Master Merchant - Master Armorsmith

RIS certified
BlackDragonETM
Tue Jan 20, 2004 4:43 am
#3

yea your right for the most part but still they are are also trained to do take out infantry vehicles and tanks as well as takeing out fortified places but how often do you see people do raids on cities where they have there faction stuff safely hidden in the middle of their city heavily guarded by at sts stormtroopers mines and cannons it would take prob about 50 people atleast 5 of them commandos armed with rockets and other heavy weaponsif its one of the cities that spend every last fp they get on more troops mines turrets etc just upset about the commando thing i should probally just disband from the rebels and kill off jedi because of sonys way of becoming a jedi

zenixoda
Tue Jan 20, 2004 4:59 am
#4

i have never heard of a flame throwing doing anything but leave a black mark and a fortified wall


i think a comando is not just for taking out tanks becuase if that was so why unarmed hmmm i would love to see someone wrestling a tank *squish*




***********************************************************************************************
George Carlin "Think for a moment about flamethrowers. The fact that we have them at all. What it indicates to me is that at some point, some person said to himself, "Look at all those people across the road. What i wouldn't give to set them on fire. But i'm much to far away. If only there was some device that would shoot flames on them"
Calbino
Tue Jan 20, 2004 5:05 am
#5






BlackDragonETM wrote:
the idea of a commando is front line infantry anti tank vehicle anti infantry mean we are suppose to badly damage or kill(destroy) anything befor it gets to close meaning we should beable to kill a tk with no problems no matter the mods befor they can get a hit off if they are at a distance a rocket launcher in real life would kill anyone or severly hurt them if they are in blast range acid rifle would kill a person if the hit was right on(acid eats threw just about anything including armor(depeneding on the quality of the acid used )) our lightning beam cannon should incapacitate our target atleast in pvp (lower chance with the right resists) and kill our target in pve (again lower chance with the right resists) i forget the other guns atm seeing how i just woke up and decided to read the boards...but you get where im coming from...as far as i know when in pvp if your enemy is busy during a raid the only thing sofar we are best at is anti vehicle im not sure about the anti tank(at st) seeing how i have not tried to kill one but im sure it should only take a few maybe 3 or 4 to take one down as i see it(3 or 4 successful hits that is)




thats one big run-on sentence



-The Great Calbino
BlackDragonETM
Tue Jan 20, 2004 5:06 am
#6

doubt commandos irl really need unarmed they may have a dagger for close combat but theres a good chance the commandos job is done by the time it comes to that lets face it we are always gonna be just a support class for raids and pve hunts never beable to do well in pvp w/o dabbling in other professions unless the devs wanna take our ideas we've givin them and put the best ones in our profession personally i dont care for our launcher pistol i do like the way it attacks but frankly its nothing special once we get to the point of where we can use our ft(i never once used my lp for leveling up of course when hunting in a group in kneel position 90% of the time my ft did pretty well for itsself even with the time between specials once i got it)
BlackDragonETM
Tue Jan 20, 2004 5:08 am
#7

i dont care about senteces when post just typing my thoughts to get it out of my system this isnt school there is no teachers here to correct my spellings tell me i have a run on sentence and i could care less if any of the people in the game try and be the teacher and point out what i did wronhg
Calbino
Tue Jan 20, 2004 5:22 am
#8

not saying its wrong, just harder to read ( and understand )when there is nowhere to stop and let your brain pause for a second.


no more said from me




-The Great Calbino
BlackDragonETM
Tue Jan 20, 2004 5:25 am
#9

see last couple of times when i tried to post and paused i lost my train of thought and deleted everything and didnt post :/ this is why i no longer pause for the most part cause i fi do ill lose my thought and have to be silent...unless if its something simple to respond to like telling people how to stack our beloved flame dots they are nerfing to all hell soon
Skragbait
Tue Jan 20, 2004 5:40 am
#10

I refuse to read anymore BlackDragonETM posts until he learns to use periods to end sentences.


Prettysoonwe'llseepostsfromhimwherehedoesn'tevenusespaceshehe




------------------------------------------
Skragbait - Bria
Master Commando/Smuggler, Pistoleer 0003
"Trying is the first step towards failure."
"Hey, just because I don't care doesn't mean I don't understand!"
Willforce
Tue Jan 20, 2004 2:40 pm
#11



zenixoda wrote:

i have never heard of a flame throwing doing anything but leave a black mark and a fortified wall

i think a comando is not just for taking out tanks becuase if that was so why unarmed hmmm i would love to see someone wrestling a tank *squish*






they were used to take out pillboxes ala fortified position



__________________________________________
Ronalds Seabreeze---- Bloodfin
Master Tailor - Master Merchant - Master Armorsmith

RIS certified
JesterOp6
Tue Jan 20, 2004 5:23 pm
#12

this could be a little warped, however, my view of the commandos in this world and in the SW universe are people who are sent to attack those who are not expecting attack. IE: enemies behind the lines, installations that have nothing to do with the current battle (factories, bridges). They also are used for rescuing taken personel.

I get the feeling that in this game we are more a soldier class, expected to be at the front lines doing all sorts of damage. though this is semi-blashphemy, we could rename the commando class to Soldier or Combat Specialist or Marine. then i doubt man people would have problems with any of our requirements or any of our roles in the game and GCW .



Fender Longshot - Bloodfin -

My true passion in this game is Interior Decoration, I just love decorating the interior of Clone Centers with new corpses.
RayvinCorp
Tue Jan 20, 2004 5:52 pm
#13






BlackDragonETM wrote:
the idea of a commando is front line infantry anti tank vehicle anti infantry mean we are suppose to badly damage or kill(destroy) anything befor it gets to close meaning we should beable to kill a tk with no problems no matter the mods befor they can get a hit off if they are at a distance a rocket launcher in real life would kill anyone or severly hurt them if they are in blast range acid rifle would kill a person if the hit was right on(acid eats threw just about anything including armor(depeneding on the quality of the acid used )) our lightning beam cannon should incapacitate our target atleast in pvp (lower chance with the right resists) and kill our target in pve (again lower chance with the right resists) i forget the other guns atm seeing how i just woke up and decided to read the boards...but you get where im coming from...as far as i know when in pvp if your enemy is busy during a raid the only thing sofar we are best at is anti vehicle im not sure about the anti tank(at st) seeing how i have not tried to kill one but im sure it should only take a few maybe 3 or 4 to take one down as i see it(3 or 4 successful hits that is)



Brain not able to process.... Sentence too long.... Strain too great....

Can someone translate it?







BlackDragonETM wrote:
The idea of a commando is front line infantry anti tank vehicle anti infantry mean we are suppose to badly damage or kill(destroy) anything befor it gets to close.Meaning we should be able to kill a tk with no problems no matter the mods before they can get a hit off if they are at a distance.A rocket launcher in real life would kill anyone or severly hurt them if they are in blast range. An acid rifle would kill a person if the hit was right on(acid eats threw just about anything including armor(depeneding on the quality of the acid used )). Our lightning beam cannon should incapacitate our target atleast in pvp (lower chance with the right resists) and kill our target in pve (again lower chance with the right resists). I forget the other guns atm seeing howI just woke up and decided to read the boards... but you get where im coming from... as far as I know when in pvp if your enemy is busy during a raid, the only thing so far we are best at is anti vehicle. I'm not sure about the anti tank (at st) seeing how i have not tried to kill one, but im sure it should only take a few maybe 3 or 4 to take one down as i see it(3 or 4 successful hits that is).




There we go.


First, is it me or is the irl mentions getting old?


Second, it takes more than 3 or 4 rockets to kill an AT-ST with thier HAM bar right now, especially the way rockets hit. ie, random pool.


Third off, it would be nice if some of the weapons actually did a stun or some effect based on the type of damage they did, like the Rocket Launcher getting a chance to knock down, the Lightning Cannon getting a stun effect, ect., but I know that day will probably never come. The same can be said for grenades. How could something survive a thermal detonator going off next to them?




"Anybody can die to a durni, but it takes a Commando to do it with just the right flare...."
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