Commando Archive
Thread: NGE Summary
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novakaine
Sun Nov 06, 2005 3:28 am
#1
NGE=Pie
Poodoo Pie to be precise
Welcome to World of starWarcraft.
Raptor2k1
Sun Nov 06, 2005 3:30 am
#2
As someone who currently plays WoW, I'd have to respectfully disagree. ![]()
Unless you're referring to emphasis on quest-based advancement, the two are actually rather different.
novakaine
Sun Nov 06, 2005 3:56 am
#3
Combat is different but having as you said questbased advancement as well as picking your rewards for successful quests and creatures dropping skill enhancing loot...I find many aspects of the NGEsimilar to WoW
Bionic
Sun Nov 06, 2005 4:55 am
#4
novakaine wrote:
Combat is different but having as you said questbased advancement as well as picking your rewards for successful quests and creatures dropping skill enhancing loot...I find many aspects of the NGE similar to WoW/EQ/EQ2/AO/AC/AC2
MMORPG's share conventions.
SWG stole the Quest Journal from a multitude of other games, but that doesn't mean it's a bad system. Far from it. It kept me sane on Kashyyyk.
novakaine
Sun Nov 06, 2005 5:08 am
#5
WoW blows thats why I left it to come back to SWG. The problem here,is that you are correct about sharing conventions. In this case those conventions are, as I said, poodoo.
Raptor2k1
Sun Nov 06, 2005 2:39 pm
#7
Unless they changed the EQ ui recently, it reminds me more of WoW's actually, heh.
UI box health, target health, radar,etc are all located in the exact same spots, the only difference being it's even more streamlined than WoW'sUI with the right-click special thing. To be honest, I kinda like this, as it's much less obstructive to what's in the game world (with the fading-out chat-box and whatnot, and I'd arranged my UI to match the WoW one I've grown comfortable with anyways).
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