Commando Archive

Thread: Flame Thrower problem

MadDog36
Mon May 16, 2005 10:16 am
#1

I hunted things on Kashyyyk on Saturday, don't even want to get into the lack of loot off of NPCs (nothing besides credits), but noticed a few things in Commando.


BUT these were some issues that came up:



  1. Full Auto Area Attack special for Carbineer doesn't work with the PFT. I would only attack one NPC with it (even with the other NPCs in the field of fire). Occasionally, I would set another NPC on fire, but no damage would be done to the other person, just flame damage (ie - instead of 600+ damage per shot, maybe 1200 dam, it would only do a "tick" of 344 or something.

  2. Once an NPC's health dropped to a certain amount, the NPC would end combat, and then restart combat still hitting me. Without an autoattack for a response, I would have to reinitiate combat with the NPC to kill it. And to top it off, sometimes my default attack would not work, and I had to switch specials to kill the NPC.



Wigea Avia
TRGA
Rebel Colonel
Shaundo
Mon May 16, 2005 3:06 pm
#2

Read the stickies. These are known commando issues that were bugged during CU beta but have still not been addressed. To my knowledge, there is no date we can expect these and other issues to be taken care of. It's not just flamethrowers either, it's all commando weapons. I can't even fan shot multiple targets with a launcher pistol.


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