Commando Archive

Thread: Granades...

keloch
Sun May 15, 2005 10:45 pm
#1

Honestly, what hapend to nades???


Who throws a imperial detonator every 230sec? this is really bs...

Let me throw nades if i want to.... its my cash im throwing away



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Darth-Dominus
Mon May 16, 2005 6:31 am
#2

You can still use nades for FS XP one nade a critter and full xp if you have someone to do the rest for you.



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lokidevil
Mon May 16, 2005 12:13 pm
#3


GrEnades where nerfed to stop the force grinders from using it to get combat xp faster so thank them for that.


230 seconds sounds like a bug though, Did you just pull them out of a crate? If so that might be a known bug that was meant to be fixed, check the stickes though for more information.


IMO grenades are no where near as effective as they should be, The glop grenade only seems to blind for about 5 seconds and the Imp det doesnt show animation and when the mob is knocked down it gets back up again. I haven't tried the thermal yet but the C12 & C22 seem to be a waste of resources as higher chance of wounding does nothing in PvP or PvE.

Message Edited by lokidevil on 05-16-2005 12:14 AM



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Kesslan
Mon May 16, 2005 5:51 pm
#4

Nah ther'es 2 timers on grenades now the standard timer which is nowa bout 10-12 seconds base. And then when you try to throw another you get a message saying you cant throw another grenade of this type for X# of seconds (For me if I try it right after i get about 260 seconds). I can throw one of another type. But not say another thermal detonator till about 260 seconds have passed if i've jsut thrown one.



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