Commando Archive
Thread: Questions about the Commando? Want to be a Commando? Read here FIRST!
I'm actually *somewhat* getting tired of all the people not reading the other threads here that explain all the questionspeople have. All you have to do is search a little and you'll easily find the same topic discussed over, and over, and over, and over again. ![]()
Here's Commando in summation.
1. Most of the Commandos weapons use their own accuracy modifiers and thus Commandos miss more often than not with all Heavy Weapons. (Because the modifiers start at roughly nill)
2. Launcher Pistol is a Pistol and thus works as a Pistol for moves and XP.
3. Flamethrower acts like a melee weapon for damage, doesn't do much damage, has a massive delay, range doesn't work, and the DOT doesn't work very well.
4. Acid Rifle's cert doesn't work.
5. Ultra-Heavy weapons cannot be recharged and must be bought new. (They are Heavy so thus they miss more often than not.)
6. Grenades aren't worth it.
7. Commandos have no special modifiers or such for Hand to Hand combat.
8. Yes a TK/Commando will work, as will a Pistoleer/Commando will work right now. (You must multi-profession to do anything as Commando.)
9. No clue when the patch will come out to fix all this. It is apparently on the Test Center, but there are very few Commandos on the TC to verify and use.
10. You can make grenade enhancements for your grenades, but they must be given to a Weaponsmith touse and don't really add any value to the grenade that is produced.
11. There are no E-web heavy carbines in the game.
12. Combat XP for the Flamethrower doesn't work. (You get less than normal.)
13. You will be asked to leave a static spawn camp if you use the Launcher Pistol, AKA, the Lag Cannon.
14. Weapons are very hard to get ahold of as the materials don't seem to be around to make them.
15. Commando is just a title right now, rumors of us kicking arse are greatly exaggerated.
Thanks for posting this. I was thinking of commando and wanted to know about the issues currently affecting it. This helps alot.
P.S. The E-Web is a staple heavy weapon of the Star Wars universe. There a a frigging hoard of them in the movies. Used alot on Hoth, Stormtroopers tend to use them to fire at the Falcon, and I believe that the anti-personel gun that the falcon uses. Not having it is like not having a .50 cal in a modern setting.
*maybe* They will *maybe* be fixed in the upcoming patch.
Don't give false hope to people already on the edge. smileyvery-happy:
We'll know what's fixed WHEN it's fixed.
yea i just hit novice commando i few days ago and bought an acid rifle and it seriously blew. now i know its not just me. thx for the post man gave a lot of good info.
Preacher
And given the overall state of the game that we have tobuy and then pay to use, this lack of proper patching suprises you? I hope not. I fear the worst, and its the rapid cancellation of my acount. Simply put, this is bull****.
Lescoe Bosra
MCH/Novice Commando, Scylla, Naboo
i just got commando a couple days ago...
so far the funnest thing about it is showin people the launcher pistol, and then gettin a laugh at how terrible the heavy acid launcher works. lol, if u haven't seen it, u put down ure current weapon, hit the creature for like 13dmg (the most i ever inflicted with it) then start wildly spraying it up in the air in every direction..
then u wait like 10sec after putting it away, and picking up ure other equiped weapon, before firing again..
that seems to be the best use i've found for the commando abilies i've worked so hard to get ![]()