Commando Archive

Thread: WOAH WOAH WOAH Acid Rifle fixed???!?!??!?!?! did i not get the info or are they retarded?

GodFather69
Thu Aug 07, 2003 2:17 am
#1

Ok today i was just now browsing threw the updates and under combat theres a thing that says Acid Rifle Certifcation fixed.Is this true? cause lately post have been saying it dosent....i dont know what to think.....post with any info if u do know for a fact that it dose or dosent work....heres the sample and on the offical site goto Updates on the side.....Under that In testing....then scroll down to Combat and u will seet this.


COMBAT


Combat
  • Changed berserk to be a 75 point damage increase instead of double base damage
  • Decreased berserk costs slightly
  • Fixed double berserk spam
  • fixed berserk sometimes stopping combat loop
  • Modified unarmed special move damage modifiers to improve their combat abilities
  • Increased unarmed damage progression slightly
  • Increased melee1h damage for special moves
  • Fixed wildshot2 not working
  • Fixed melee2hlunge2 not having an animation
  • Fixed multitargetpistolshot not working
  • Fixed suppressionfire 1/2 not changing posture properly
  • Fixed acid rifle certification
  • Added xp bonus for non-damaging moves
  • Fixed fastblast combat spam
  • Increased power of bountyhunter/commando moves
  • Fix for xp exploit: Killing baby pets won't grant xp.
  • Bring /con messages in line with new colors
  • Fix fragmentation grenade blast self hit/miss
  • A fix went in for an exploit involving damage over time.







  • Peace




    People dont kill people. My pets kill people
    s_ripper
    Thu Aug 07, 2003 2:23 am
    #2

    This must be from the In development/ In testing section. This is on the Test Center right now, it will go to the live servers with the rest of the big patch. Read around a bit more, everybody here knows about it.




    ------------

    Scistuie Dylan, Starsider


    Novice Pyrotechnic Artist... er.. Commando
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