Commando Archive

Thread: An idea to make grenades useful

Corsair10
Sun Dec 21, 2003 5:20 pm
#1

Any feedback?





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"The sword is more important than the shield, and skill is more important than either. The final weapon is the brain. All else is supplemental." - John Steinbeck
- Lowca
Wakeof Doom
Halmet
Sun Dec 21, 2003 7:05 pm
#2

Truthfully i would like them to make grenades useful in their current state first before adding and special stuff. But still, a cool idea.



Master Commando
Naritus

Nothing to see here. Move along citizen.
Corsair10
Mon Dec 22, 2003 1:36 am
#3

This is a rather long idea but as I've gone over it in my head it seems to be what I envision as a commando.

Commandos right now have only one thing going for them. The flamethrower. Lets face it, the grenades suck, the heavy weapons suck, and the HAR bites so much it's beyond words. So...lets replace the HAR and try to make grenades do something useful. We already have a grenadeer title. Lets give ourselves a weapon that LAUNCHES grenades. Take a normal carbine and add a grenade launcher to it (i.e. the M16 with an M203 grenade launcher) or give us a weapon that is a carbine/rifle that already has a grenade launcher on it. Now the way the grenade launcher would work is: you take your stack of grenades and put them in the launcher. When you go to fire the carbine/rifle it fires as normal. However we have an ability called Launch Grenade (should not work if target is within 30m. Don't wanna blast ourselves do we?) at which point it does just that. Farther up the tree you get the "Peg" and "Airburst" abilities. "Peg" attempts to have the grenade physically hit the target doing massive damage and "Airburst" blows up above the target damaging anything around the target and the target itself.

Now you guys are gonna say "But we don't have a carbine or rifle tree so having one would be pointless"...well. Replace the HAR line with a rifle or carbine tree. Commandos IRL are supposed to be crackshots and able to deal with multiple targets. The abilities for the tree would be something like "Pinpoint" and "Spray and Pray". Pinpoint targets a single targets health pool and "Spray and Pray" hits all targets in the area with a health shot. Sounds simple enuff and would give us another option to the Flamethrower. The Heavy Weapons would still need to be fixed but I agree with Commandos having those.

For real life reference to the U.S. military's equivalent to the weapon I've proposed look at the SOPMOD M4 (Special Operations Peculiar Modification). http://www.specialoperations.com/images/sopmodm4.jpg



Thank you for reading.




__________________________________________________________


"The sword is more important than the shield, and skill is more important than either. The final weapon is the brain. All else is supplemental." - John Steinbeck
- Lowca
Wakeof Doom
Corsair10
Mon Dec 22, 2003 1:39 am
#4

What I wouldn't give for an edit button.

Forgot to mention that any grenade you are certed for can be put into the grenade launcher.

Also here's another picture.

http://boot.co.kr/wonhor_home/newhome/rifle/germany/img/m4_m203_l.jpg



__________________________________________________________


"The sword is more important than the shield, and skill is more important than either. The final weapon is the brain. All else is supplemental." - John Steinbeck
- Lowca
Wakeof Doom
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