Commando Archive
Thread: Can I PLEASE get a hard mission!
I think the problem is the mission generaters are built to try to NOT give you super hard challenging missions, they want to make sure a complete newbie with nothing but his arthritic hands can solo a mission on his own. Now maybe they should add to the system the fact that FT's actually do a LOT of damage, and therefore a harder mission should be granted.. but aside from that I think the mission generator doesn't take into account that you will be superbuffed with a weapon that not only has great damage, but insane potential DoT damage as well.
Now, they could add some more checks to the system, like the *potential* power of a weapon, any buffs currently on you(and/or groupmates), and not only the combat, but also the SUPPORT abilities of your groupmates...
Then again, I'm not a DEV so I don't know exactly what the mission generator check for when determining difficulty level of a mission.
Ssk
Ok, I'm not even a master commando, but I obviously burn many things with my flame thrower... The highest missions I can get on my own are level 25, and that usualy drops to 22 or less if I'm grouped with someone that isn't a creature handler with pets out...
Yesterday, i went with a group of friends from my pa, and we got 120+ missions, ravenous tortons or whatever they are (the big turtles on rori) With some buffs from my friendly master doctor, I can solo these missions myself. The turtles only have less than 10k hp, and one singleflame2 shot and they're half dead. I also got a pair of rebel missions to try those out, and they were a little harder (6 storm troopers on one) but they weren't anything I couldn't solo with some work, or easily solo with my master doctor/combat medic friend in tow...
Why can't I get anything but wuss level 25 missions on my own, less if I'm with a non ch, when I'm able to solo 100+ missions? I pull the level 25 missions out of the same exact terminals as we pulled the 100+ missions as a group... and why do my missions drop from 25 to 22 when I'm in a group with just my combat medic friend? I always have to quit the group to get my measly 25's.
We need some better control over the missions we get, or we commandos in general need higher level missions than what we're getting!
Would be pretty difficult to code, I think. But it would be very easy to just increase the top range of visible missions you can get. ex. Instead of missions lvl 25 - 30 on the term. just add another 10 or 20 to the max difficulty. 25 - 45. I'd love to see that.
Maz
Go run mission on a more challenging planet.
Dantooine is a step up, Endor, Dathomir, Lok and Yavin can be fun in the wintertime...Minimun faction mission on Dant is 32-34, a small step up. If you like the challenge, group with your troopers to get the mission, then store them and bike out to kick some azz.