Commando Archive

Thread: Secondary Skill?

Cobbobles
Wed Jan 21, 2004 11:47 am
#1

Reading through the posts and im finding most people say its not worth it going master commando (though I do see a lot of master commandos on Flurry). I was wondering if anyone had a suggestion on a secondary skill after I finish off commando. I was thinking either Commando and slight skill into CH...though that probably wouldnt be good since I cant heal them at all...or master medic? how about smuggling skills? bah
Tsimhnori
Wed Jan 21, 2004 12:46 pm
#2

Stay away from the CH skills if your going Master Commando... you won't need them.

I used to have CH skills... then after the nerf of ch I never used a pet agian... I don't need to.



110Naimi If'Lya - Bothan Jedi - Kauri Events010011
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JediHawk650cc
Wed Jan 21, 2004 12:48 pm
#3

CH skills definately aren't worth it anymore. I was at 3-3-3-3 when I decided to make the move to commando. I will master commando and probably go with TKA as a secondary skill since I am already at unarmed 4.


Trix-e <VICE>


Raptor2k1
Wed Jan 21, 2004 2:04 pm
#4

If you want to rip through armored targets, pistoleer makes a good complement due to the blast damage on the launcher pistol.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


MrBass
Thu Jan 22, 2004 1:43 am
#5

i'm going master commando almost master smuggler and meditate 4 so i can heal.



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