Commando Archive

Thread: So you think Commando is overpowered?

Sethcran
Fri Jan 23, 2004 2:18 pm
#1

Ok, many people think that commando is vastly overpowered? Right?


Alright lets see... I am a master commando.... I have dueled MANY times privatly and publicly and have done raids and stuff in PvP, so I know what Im talking about....


We have really only 1 chance to win in PvP... and this is our first hit. If we cant 1 hit our opponent, our delay on specials is so long even at master that we are dead. If you are anything other than a master elite combat proffession, just shut up about this right now, because we master commando's should be able to 1 hit you anyways....

Our range is a mere 16m for specials, so dont complain. If we get within 16m of you, you should be dead even if you are a master....

Of all the people I have dueled, a master in any combat proffession can kill me. If they are ranged, all they have to do it stay more than 16m away from me. If they are melee, their defenses allow them to take multiple hits from us. Any master combat proffession can kill a commando, you just cant play dumb.

Not to mention, our accuracy is horrible. Even at master we miss many of our shots, and 1 shot miss spells out death in PvP.


Commando's spend more skill points than anyone except for 2 other proffessions... Bounty hunter and Combat medic... Of these, BH spends the most and Commando and CM are the same..... Also of these, Commando is the ONLY one who is soley a combat proffession. Combat medics require med skills and arent a viable combat force with the exception of poisons, so I will ignore them for now. Bounty Hunters spend more skill points.. But only 2/3 of those are really related to combat.... The commando is a PURE warrior, we should do the most dmg in the game, plain and simply, our only drawback should be our range...


Commandos do less dps than most other combat proffessions. Our tool is to hit hard and kill within the first few hits otherwise we are dead.


Now, we have a patch coming out that is going to nerf us. Dot's are getting resists. This will SEVERLY restrict our damage output. Our Flame DOT has been the only thing keeping us a viable proffession since most of our other weapons dont even work. As if it isnt bad enough that the person we are fighting is wearing 80% heat resistant armor, they are going to resist the dots? Also, their is intended to be a Flame Extinqusher put into the game... but what about my Bleed Extinguishers? This is an attack solely on the Commando proffession, and is hurting an already hurt class.


Remember when there was only 1 master commando accross all of the servers? When the proffession was really bugged. Well this is what we are going to become if noone does anything! The only reasons anyone will master commando after this is because they are holo grinding or they think there may be some hope left...


Commando is fine as it is now, the reason we are getting nerfed is because other people who are novice rifleman and whatnot complain that we can kill them. The devs hear this, and nerf us. But do they even come here to hear the real story? Do this for me, go to the index of the commando forum, and tell me how many red names you see that arent sticky'd... Any? You know why? BECAUSE THEY DONT COME HERE! THEY DONT LISTEN TO US! Well, there isnt anything that we can do to make them listen to us except to increase our posts in hope that they will come accross one of them since they obviously dont come here to hear for themselves. I encourage all of my fellow commando's to go out into the community and let our voice be heard! PM the devs, make posts on your server boards and reply to other people screaming "nerf commando!"


If you arent a commando, and still think we are overpowered, post here why. I would like to hear your say and give my reply so that you will go away educated as to how the proffession truly is.



Name : Sethcran
Server : Chilastra
PA : Lightning Troopers
Current Member of the Guild Council
Former Mayor of the once great Mos Tesla
sofrash
Fri Jan 23, 2004 2:24 pm
#2

**edit** holo hunter commando is not a pvp class its pve learns omethign about yur profession befor mastering it
**edit**!


pve
swordsman **edit** def
pikeman **edit** def
commando no def
CH you sit teher selling a fur ball what to do

pvp
tka uber def mods

fencer uberer def mods

pistoleer uber def

rifelman def

carbineer def

BH no def but so much speed (and most BH are pistoleer/sumggler)

both

smuggler no def but has kd and hard hitting attacks etc

what ever is left



-::Opiak Sofrash::-
*Elder Swordsman Forced Jedi Respec Nub*
(
gnn
n|||nnn]|n||W9ggggggggggggggggggggggggggggggggggg)
"Si Vis Pacem, Para Bellum"

sofrash
Fri Jan 23, 2004 2:26 pm
#3

sorry for teh typos i just thign idots liek you are STUPID! out of all teh classes commando is about the only non broken one and you guys still complain you suck in pvp cuz you not like 20 melee and 20 to ranged def DUH!



-::Opiak Sofrash::-
*Elder Swordsman Forced Jedi Respec Nub*
(
gnn
n|||nnn]|n||W9ggggggggggggggggggggggggggggggggggg)
"Si Vis Pacem, Para Bellum"

Shidevie
Fri Jan 23, 2004 2:33 pm
#4

LOL, I needed a good laugh, thanks... That was even better then todays Jedi whine threads...



Shidevie
- Master Combat Medic
- Master Doctor
Shivanto
- Master Fencer
- Master Swordsman
tacwraith
Fri Jan 23, 2004 2:34 pm
#5

oh wow, maddogs didnt tell us he had a retarded little brother.




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Shidevie
Fri Jan 23, 2004 2:36 pm
#6

Also, no BH is a smuggler dabbler, and most BH dabble in cabiner for the reliable KD.



Shidevie
- Master Combat Medic
- Master Doctor
Shivanto
- Master Fencer
- Master Swordsman
Sethcran
Fri Jan 23, 2004 2:41 pm
#7

Commando should be your all around combat class..... while I believe they should be better in pve, they should be able to kill some1 who is only 2222 or so in their proffession, wouldnt you think?


Without thinking about the defense mods


Tka and other classes can hit nearly 4-6 times faster than I can... thats 4-6 times for every time I shoot!

Even rifleman, one of the slower ones can hit 3-4 times for each of my shots....

This is what causes commando to have lower dps... the delay between shots...

Now with devs removing the only truly fordible thing we have ( basically )..... we are useless


Ok, now take into account dmg, bleeds, RANGE, and defense mods.....


Melee classes can sustain several hits from me without anything happening

Ranged classes can stay away from me

ALL classes can wear armor


As if we dont do low enough dmg already?


I was simply explaining the first post in terms of pvp because this makes it easier for other people to understand.... Also remember, those defense mods dont apply solely to pvp





Name : Sethcran
Server : Chilastra
PA : Lightning Troopers
Current Member of the Guild Council
Former Mayor of the once great Mos Tesla
N4R4Y4
Fri Jan 23, 2004 3:35 pm
#8

This thread should be retitled to "Get more than 1 star, win a prize!"





!!!
Trung
Fri Jan 23, 2004 4:25 pm
#9

What i think should happen is that flame single shouldnt do that horrendous wounding in pvp and acid rifles should get a huge boost. Ive never been commando so maybe im wrong here, but i think it is so retarded that 1 flame shot puts you out of commision for so **edit** long. Its just plain annoying. And i dont think ive ever even seen an acid rifle used.



Eclipse: Hatred

Master merchant, medic
Psykeman420-HS
Fri Jan 23, 2004 5:07 pm
#10

sofa- commando is very broken TRY it before you claim, our HAR and Nades are useless, LP has no in-profession support and our HSW weapons have been really borked since ATST have more HAM now, against turrets they are good tho



--------------------------------------------------------------------------------------------------------------------------------------
Sethcran
Fri Jan 23, 2004 7:55 pm
#11

I personally could care less if we recieved a slight nerf, IF our other weapons were fixed.... I dont know what you mean by we are one of the only non-broken classes.... Every class has at least one weapon that works.... And we are one of them, we have our flamethrower and thats about it. Why do you think we commando's get so defensive about it? Because its the only thing we CAN use!


I agree that the flame dot does a little too much wound dmg in pvp, If that was reduced I could live with it easily. Just dont take from us the only thing we have that is usefull in killing. This will also render the specials almost pointless because the delay just isnt worth it without a Dot that works



Name : Sethcran
Server : Chilastra
PA : Lightning Troopers
Current Member of the Guild Council
Former Mayor of the once great Mos Tesla
Azmodean
Fri Jan 23, 2004 9:51 pm
#12

For the record... in PvP, don't use the specials as an opening move. Use them as a finishing move. You'll get far better mileage out of it that way. The only people that should ever be getting damage from your flame DoT are the ones that happened to get hit from your cone when you finished off someone else.


That's what I do in PvP. I stand back and shoot fireballs at people. If they get too close, or if they get to half health, I run in and flame em. Otherwise, you're right. The delay is far too long. It's better to shoot fireballs to keep people focused on you while you can still heal, and that way, the melees can come in from the side, or the bounty hunters can spam eyeshot (seriously... do they even know they have other specials?) while you take the damage. Not a very glorifying job, and we're not well equipped for it... but it's still pretty obvious that commandos are some of the biggest targets on the battlefield. If you're shooting big balls of flame at some rebel, they usually tend to ignore the TKA's or swordsmen running at them since they're more afraid of becoming wookiee flambe. Don't ask me why that is. I don't write the rebel combat manuals... I just read em (for a good laugh).


maddogs
Fri Jan 23, 2004 10:10 pm
#13

oh wow, maddogs didnt tell us he had a retarded little brother.





lol lol heck no i have no clue who this guy is his spelling is 300X worse then mine and he's nuts


fixed he says my ars 3/4 of are profesion is completly broken and he said fixed he's to funy i say ban the fool and cancel his acount


1the lowest dam out put profesion in game

2is one of the most skillpoint costing

3has hardly any defences

4most of are skill trees are broke


and he says were fixed lmao rofl



===============================================================


Daniel' Judson-Leonheart

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