Commando Archive

Thread: Heavy Weaps or Heavy Acid Rifle? Advise please

ZeroDog
Sat Jan 24, 2004 7:00 am
#1

Hi.

I am planning on taking 2 full branches from the Commando tree.

I will take the flamer branch, even with the nerf coming. Hopefully i get a bit more speed with it, i am very slow right now hehe.


Anyway, for the other branch i am undecided on Heavy Weapsor HAR.


HAR would be nice because of the Acid Damage. I hear they are fixing the range mod problems.

Heavy Weaps would also be nice because of the different types of damage you can do.


The HAR is slow, and the Heavies are consumable, (so are expensive to keep a supply of).


Are the Heavies good hitters, do you hit your target ok with Heavy Weapons IV?

Same with HAR IV?


Any advice for me about these two branches?
WareBin
Sat Jan 24, 2004 7:02 am
#2

2 be frankly they both sucks.....flamethrwoer was our only working weapon....and now it get nerfed...

realy make u start thinking=/



In Game Name - Arof Sinet
Eclipse Galaxy
BlackDragonETM
Sat Jan 24, 2004 7:13 am
#3

/smacksboard creatoracross the face: go dabble in a un nerfed profession like i dunno tka pistoleer or rifleman or even carbineer the flamethrower is worthless compared to all of those guns
Halmet
Sat Jan 24, 2004 9:17 am
#4

I would have recomended the flamethrower seeing how its our only working and usefull weapon, now....


I just say dont bother.





Master Commando
Naritus

Nothing to see here. Move along citizen.
Sypsaro
Sat Jan 24, 2004 11:06 am
#5

I've never been a commando but seeing as none are answering I have a friend who used heavy weapons a bit in PvP. Basically as an opening shot weapon with some success. 3k max damage with over 30% wound seems to take the fight out of most opponents if you get a nice cannon. Doubt its any use once the fighting heats up but that should tip the odds a bit in your favor or remove a nonbuffed opponent with a decent shot. Like I said I'm no expert but maybe this will prompt some of the old pros to speak up....
Logitition
Sat Jan 24, 2004 12:46 pm
#6

I use them.


U will hit for about 400 dmg on a cat with 65% armor and range resists...


U have to kneel and be at optimum range, and then double aim the rocket to hit em and u will miss about 1/3rd of the time doing it... the others are way more innacurate... for the RL a master gets 100acc with a rocket, 60 with a PB, 50 with a HLB and 40 with an acid beam.


Each aim will take an attack time... and without 2 u are cheating yourself.... no one wants to miss after all that .


I have used them in pvp many times... they are good if u have cover and tka's or the other classer taking hits for u... not much in the way of damage but they look cool.


They are all random Ham too.. ( a riflists Headshot3 at the same distance can be executed 3 times as fast and will level about 500-600 a hit using double aim, all on one pool-by a MASTER Rifleman)


They do have low ham costs tho, and have splash damage, but there is a bug and so if your opponent is moving it will only fall on him in most cases






g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
ZeroDog
Sat Jan 24, 2004 4:59 pm
#7

Oh dear....


it seems i decided on Commando a bit too late.


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