Commando Archive
Thread: 3rd Letter sent today 8/9/03
this is insanity,
I've just read over these three pages of complaints/threats and i have to say I am SHOCKED.
I've wanted to become a commando since day 1, and i heard from a friend a couple days ago that the profession was totally screwed, so now i come here looking for guidance, and now not only do i see that ym friend was right, but other people are surely in the same boat i am:
im pistol spec, rifle spec, RWS spec, almost carbine spec, and almost unarmed spec, but now that i know the profession is so messed up, where do i go now?
don't get me wrong, I feel a lot worse for the people who got to novice commando and then realized they got shafted, but I still pisses me off that I'll have to re-think my whole strategy on this game, I mean im 5 classes already for christ sake! where do i go with this, pretty much every other elite profession (that deals with weaponry) looks shabby next to the flame throwers and acid rifles of the commando, SO FIX IT!
a few suggestions, basically going over everything else from before:
1st: give grenades more damage (sig ammounts!), area effect, and make them randomly knock enemies down, not all of the enemys have to be hurrled to the ground immediatly, just make it random so that a few of them will be knocked down and few wont, oh and btw, since you guys are so good at these weird slide/warping effects i CONSTANTLY see in the game, maybe add some kind of slide or blow-away effect when a grenade is thrown, tossing the enemy a few meters back or something. keep in mind this is just extra, but the first three NEED to be done for at least some realism. Yes, I am fully away that this is a fictional game about outer-space, but "missing" with a grenade? c'mon... perhaps a critical miss for those who are un-certified or something, but im pretty sure any jackass can pull a pin...
2nd: fix the whole flamethrower/rocket launcher thing. either make the commando able to craft for rockets/flame thrower fuel, etc etc or dont make them need ammo at all, the way it's done now is just assinine
3rd: melee and ranged defense bonuses!! the commando is supposed to be "deadly up close or from a distance!" well its hard to be deadly when you're simply DEAD
4th: award those who have been novice commandos for 2+ weeks some commando skills and/or weaponry beacause you KNOW they would have earned it.
ik i've gone on for quite some time considering i havent even reached the profession yet... however, i would REALLY like to become a commando, and im sure many others do as well
thanks and gg all,i hope you can find the time to get on this as soon as possible
Neasek Estia - Shadowfire