Commando Archive
Thread: Welcome to Commando Summary of 9/5 changes READ THIS NEW FOLKS!!
Page 5 of 5
Chut
Sat Sep 06, 2003 11:30 pm
#53
PROTON GRENADE SPECS:
AP Light
Spd 5.2
dmg type: Heat
1573-3186 dmg
radius: 10M
wound: 29.9
Range Mod:
-13/0 2/10 -42/32
HAM 130 153 120
I also made some mines:
Anti_vehicular:
AP: Light
spd 1.1
dmg type heat
dmg 204-584
radius: 15m
wound 26.5
DRX Mine:
AP: heavy
speed .4
Dmg type: blast
dmg 154-415
radius 8.0
wound 26.7
Chut
Sat Sep 06, 2003 11:40 pm
#54
Cranked out a Rocket Launcher tonight:
AP Heavy, spd 7.5
dmg type Blast, dmg 1246-3806
radius 6.0
wound 29.1
Range Mods: -114/0 +16/48 +27/64
HAM 114 77 58
Falator
Sun Sep 07, 2003 12:36 am
#56
Its not the flamethrowers itself that is killing an atst, it is the fire dot that the specials cause.
Ivoni
Mon Sep 08, 2003 6:32 pm
#57
Tested and verified new problem.
Speed modifiers do not increase speed of HAR specials.
Acidcone1/2 and Acidsingle1/2 have a cooldown of 20 seconds.
They take 20 seconds when you get them and 20 seconds when you master the tree.
Speed modifiers do not increase speed of HAR specials.
Acidcone1/2 and Acidsingle1/2 have a cooldown of 20 seconds.
They take 20 seconds when you get them and 20 seconds when you master the tree.
DK_CRAKER
Wed Sep 10, 2003 12:50 am
#58
great post! thats right we are a force to be reconed with, well i will be soon anyway.
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