Commando Archive
Thread: Commandos: What are your top 5 issues?
Rifleman got the new DX6 Rifle and I hear the Corellian Corvert mision is going to give a Beserker Rifle!!
Pistoleers got a Sonic Pistol.
Carbineers got a Nyms Carbine.
Commando's got..........NOTHING.
An armor piercing weapon please.
Gairon wrote:
A hip toss would be cool, where we grab NPC's and throw them to the ground
Something that makes the requirement more useful once you actually get to Commando.
I just became a Novice Commando yesterday...Should have read this tread beforehand...I am currently a hospital administrator in RL. I can't imagine retaining my job if I totally ignored numerouscustomer complaints, ranging over 9 months, about obvious problems. I can just imagine one of our doctors saying to a patien, "here's your required flu shot....it will cause your arm to hurt over the next 2 weeks and there is a high possiblity that you will get sick...oh by the way this year's flu batch is not at all effective....you owe me 75$"
Why wasn't master scout a prerequisite for commando? I was in the army for 8 years...master scout seems more in tune with commando than it does with BH...and unarmed seems more useful to a bounty hunter(incase he has to bring his bounty in).
I fear that customers will not tolerate this broken, haft finished game much longer. I feel like I'm playing in the beta 3 of this game. I forsee a mass exodus of customers over the next 9 months. I've already seen people leaving for Final fantasy. People who are left remain out of loyalty and respect for lucas and the hope that you (the Devs) will provide a more accurate model of his vision.
Lastly I discourage everyone from posting viable complaints about the commando profession on this thread. All of the major complaints have been beaten into the ground. I fear that this thread was created by the devs to "spin" us into believing that they care about our input. The easiest way to subdue an angry mob is to askthe people within the mobwhat they think. The easiest way to deal with the "Mob's" issues is to say, "I know...I understand...and I'm working on it".....Then do nothing.
Paragraphs rocks
Commando Fixes:
->de-nerf our flame dots, they got fire blankets now
->fix acid rilfe: give AP3, and posion tick
->Luncher Pitstol: gives a uber pistol shot for tkaing down turrets and such.......like eye shot
->Give us gas masks
->FIX GERNADES: increase range fix accuray modifiers, make them usable
Hi there,
I am happy that you are looking for feedback on this prof. as i think it needs some improvements.I have listed my comments below.
1. Commandos need more defence against knockdown, dizzy, blind etc. We need to get in close to use Flame Single/Flame Cone shots and due to the delay between shotswe take lots of hits in return. In PvP, unless I can execute a Flame Singlebefore I get knocked down by a TKA, I am unable to get up again so I die without firing a shot. We have a cone attack to hit several enemies with one shot but due to our lack of defence I only use it against relatively weak NPCs otherwise I get killed pretty quickly.
Because the flame thrower is so good, I would be happy if this was the only issue addressed with the commando prof.
2. HAR is useless in is current state,I never use this. I think we need this weapon butrequiresimprovement.
3. Rocket launchers and grenades do not cause enough damage to make them worthwhile due to their cost and they are too slow/inaccurate. I like the suggestions made by others that grenades could be given posture changing effects.
4. Launcher pistol could be a useful weapon if we got more skills to use it. I only used this until I was proficient with my flamer and haven't used it since. Currently we do not have a really fast weapon, the LP would fill this role if we had more skills to use it more effectively.
5. Again we need more defence. I understand that there must be a balance so that this profession is not too powerful but at the moment I think commandos are relatively weak compared to other profs in PvP thanks to our lack of defence.
Much of our skill points must be used up to gain Master so we deserve to be one of the most powerful profs in the game. It doesn't seem right that other profs (such as TKA where you only need to gain experience in a single tree before entering this profession) can beat us up easilyin PvP. I suppose the obvious answer is to be a TKA and Commando.
Thanks for listening
Axolotle (Eclipse)