Commando Archive

Thread: GG SOE, you win.

DeneziB
Thu Feb 12, 2004 4:21 pm
#40

A master rifleman or master TK, without any other boxes in a combat profession, will always be beat by a pure master commando.


If you can't beat a pure rifleman or pure TKM as a master commando, then that's kind of pathetic.





deathsavatar wrote:


It's not balanced. It's worthless. Considering that we're one of the single most expensive professions in the game, we're the single most broken. We have about half of a tree that works now, because our flame tree isn't very useful at all. You want to talk about balance? I think it's funny that master rifleman or master tka, two professions that require less skills than commando, are both about 5 times stronger than us.


Fix our HAR. Fix our Grenades. Fix the cost of heavy weapons. Then maybe...MAYBE...we'll be balanced.








DeneziB wrote:


Do you all know why I quit? Because playing the game in God Mode is not very challenging both skillwise, and intellectually. I plan to remaster commando because it's starting to be more balanced for the amount of skill points it requires.

















Denezi Bo'o: The Hero of Naboo
Queen of the Bantha. The Emperor's Right Pinky. The Slayer of Jedi (35)
Imperator Defensoris: "Vulpem pilum mutat, non mores."
What is <id>?

Barris
Thu Feb 12, 2004 4:25 pm
#41


Uhh, lets see, Riflemen can't be hit most of the time, tka dizzy and kd you. Yes, very balanced. I can see how pathetic it is to be killed by a profession that picks you off before you are even in range and when you are close enough, and set a burn off and he dodges it. SHAME ON YOU DEATHSAVATAR!!! SHAME! YOU CAN'T HIT THAT RIFLEMEN!? WHAT THE HELL KIND OF COMMANDO ARE YOU!?!??


OH GOD DEATHSAVATAR, TO TOP IT ALL OFF, YOU CAN'T KILL A TKA THAT KEEPS KNOCKING YOU OVER!!! I'm so utterly disappointed in you. You are no commando at all if you can't take out the two most ubberly balanced professions in the game.


/end sarcasm
DarkNexus1014
Thu Feb 12, 2004 4:36 pm
#42






Barris wrote:


Uhh, lets see, Riflemen can't be hit most of the time, tka dizzy and kd you. Yes, very balanced. I can see how pathetic it is to be killed by a profession that picks you off before you are even in range and when you are close enough, and set a burn off and he dodges it. SHAME ON YOU DEATHSAVATAR!!! SHAME! YOU CAN'T HIT THAT RIFLEMEN!? WHAT THE HELL KIND OF COMMANDO ARE YOU!?!??


OH GOD DEATHSAVATAR, TO TOP IT ALL OFF, YOU CAN'T KILL A TKA THAT KEEPS KNOCKING YOU OVER!!! I'm so utterly disappointed in you. You are no commando at all if you can't take out the two most ubberly balanced professions in the game.


/end sarcasm






LMAO That was the greatest post on here! /applaud Barris.


Psst... Hey guys! You think that they are leaving the TKA and Rifleman overpow... er, BALANCED... because so many people play them, and would whine if they tried fixin... er, NERFING... them?



________________________________________________________________
Valdrox on Ahazi, Trandoshan and Aspiring Mercenary
Master Combat Medic Master Commando Carbineer 0-4-0-0

saintchuck
Thu Feb 12, 2004 4:44 pm
#43



DeneziB wrote:

God Mode is me wiping out an entire NPC base by spamming a multi-flame DOT and not even stopping to heal.

God Mode is me incapping two master bounty hunters wearing a full suit of 80% heat layered composite by spamming a multi-flame DOT flame.



You can't calling it spamming when it has a 8+ second delay.



Jedi will be rare and difficult - No
Increased Dev communication - No
CU will balance combat - No
Most of the bugs from launch fixed - No
saintchuck will continue to pay - No

- I supported the CURB, the Devs and the attempt to make SWG a better game and have realized it didn't work so I'm quitting in less than 2 days and won't be tricked into coming back again. Trick me once, shame on you...
deathsavatar
Thu Feb 12, 2004 4:44 pm
#44

You know DeneziB I'm starting to wonder if you've ever actually been involved in combat in this game at any point? Have you? If you had, you would know what even the most basic pvp'ers know. If you see a TKA, or a fencer, or a rifleman start attacking you, with you as a commando, you die. Why?


Well let's start with being able to hit them. For us to be able to hit them with anything meaningful (Since they can dodge/counter most of our regular/overcharge shots), we have to use our dot. Why? Because even if they counter/dodge/evade/whateverelse, the dot takes into effect. Now here's the problem. For us to use our dot, we have to be within 16m. Now combine that with the inherent lag on the servers, and that means that for us to even do any amount of damage to these guys, we have to get within range of a TKA or a Fencer's attacks. If their TKA, what does that mean? Well that means that we're knocked down, and we are in the process of getting Unarmed Hit 3 spammed on us. Which meanswe are dead. Unfortunately for them, they are on fire. Now this used to be a big deal, because it would end up killing the TKA (I may be dead, but you're on fire! our old motto...god I miss it). However now, with the nerf to the dot, and resistances taking into effect, it's barely a dent for even a plain TKA (That is, if they're not doctor buffed, power boosted, chef food/spice enhanced).


Riflemen are a whole other problem. That problem being that we can't get close enough to hit them with our DoT before we die, and we can't hit them from afar because we miss...alot. However, they don't miss. You know why? Because Commandos have one of the lowest amounts of melee/ranged defences for any elite/hybrid combat class in the game. So no matter what, a good rifleman is always going to hit us...which means there's a very good shot of them bringing us down before we can even get a chance to do the damage.


And you still haven't answered my question of "How is having a profession be one of the most expensive on skill points, the most expensive on combat skills, that has 3 trees completely not working, and one tree that's been crippled thanks to the DoT changes" balanced?

DeneziB
Thu Feb 12, 2004 5:06 pm
#45

It's pointless to discuss this further. It's obvious that you people arguing with me don't know how to play the master commando class properly since you cannot defeat a puremaster rifleman, nor a master TKA.


Did it ever occur to you all that the person owning you might be both a master rifleman and a master TK, which takes up more skill points, which means that they rightfully should be owning you in PvP?



Denezi Bo'o: The Hero of Naboo
Queen of the Bantha. The Emperor's Right Pinky. The Slayer of Jedi (35)
Imperator Defensoris: "Vulpem pilum mutat, non mores."
What is <id>?

DeneziB
Thu Feb 12, 2004 5:08 pm
#46

If you want to compete against a person who is a master of two elite combat profession, then you're going to have to pick up another elite combat profession master as well. Try TKM+Master commando.



Denezi Bo'o: The Hero of Naboo
Queen of the Bantha. The Emperor's Right Pinky. The Slayer of Jedi (35)
Imperator Defensoris: "Vulpem pilum mutat, non mores."
What is <id>?

deathsavatar
Thu Feb 12, 2004 5:12 pm
#47

So by your logic a master carbineer/master pikeman should be able to be a master tka?
deathsavatar
Thu Feb 12, 2004 5:13 pm
#48

Grr, my typed


Should have read


So by your logic a master carbineer/master pikeman should be able to beat a master tka?


DeneziB
Thu Feb 12, 2004 5:22 pm
#49

Using skill points to measure a class' worth is not "my logic". I wrote that for the benefit of the people whining about how many skill points it takes to master commando, yet mastering TK only takes 92. I could care less about skill point count. It still doesn't change the fact that a master commando will beat a pure TK all the time.




deathsavatar wrote:

Grr, my typed


Should have read


So by your logic a master carbineer/master pikeman should be able to beat a master tka?











Denezi Bo'o: The Hero of Naboo
Queen of the Bantha. The Emperor's Right Pinky. The Slayer of Jedi (35)
Imperator Defensoris: "Vulpem pilum mutat, non mores."
What is <id>?

deathsavatar
Thu Feb 12, 2004 5:25 pm
#50

You still fail to answer any of my questions.


Can a master carbineer/master pikeman take a master tka?


How is a class that has 3.5 skill trees broken balanced?


Have you ever pvp'ed?

Athenis
Thu Feb 12, 2004 5:26 pm
#51

I am also a former commando(almost had master...was 3-4-4-4)...i dropped it about a 3 weeks ago....i thought it was to easy a profession and i wanted a challenge just like Denezib(at least i think)...i dont understand the point of u guys complaining...do you think they would read this post?...and if they do....do you think they would even listen to you?...when all your doing is complaining about i cant kill EVERYONE in PVP anymore...why dont you play PVE or maybe even do us all a favor and quit playing?...maybe you people would free up some of the spam in front of spaceports and with the amount of commandos just make the game a whole lot better...if you dont want to get beat in PVP dont...go be a dancer or something that can help people...instead of just yourself....since cantinas in all places will be nearly empty since the hologrind will be over as of the 20th....


also in response to someone who said that commando is supposed to be the most powerful profession in the game...no it isnt...no profession is except for Master "Jedi", and by Jedi i dont mean commando...with a FT...also good luck on gettin past the guards with all your sliced stuff(unless you're high ranked) past the guards and have fun killing those stormtroopers too...since im sure you will be within 16m so dont complain about not being able to use your specials...im sure you will have fun, have a nice night...





Scylla Server
Athenys Stormblood
Fencer

"I remember the first war, the way the sky burned...
The faces of angels destroyed...
I saw a third of Heaven's legion banished...
And the creation of Hell...
I stood with my brother and watched Lucifer fall...
But now, my brothers aren't my brothers..."
-Zao-"Ravage Ritual"
DeneziB
Thu Feb 12, 2004 5:27 pm
#52

I don't know. I've never played a master carbineer, nor a master pikeman, so I cannot form an opinion based on experience. However, I have played a master commando and a master TK, so I know what I'm talking about when I write about this profession.


However, however, I've heard that Master Carbineer and Master Pikeman are broken. So I fail to see your logic in holding these two up to a profession that is not.





deathsavatar wrote:

You still fail to answer any of my questions.


Can a master carbineer/master pikeman take a master tka?


How is a class that has 3.5 skill trees broken balanced?


Have you ever pvp'ed?










Denezi Bo'o: The Hero of Naboo
Queen of the Bantha. The Emperor's Right Pinky. The Slayer of Jedi (35)
Imperator Defensoris: "Vulpem pilum mutat, non mores."
What is <id>?

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