Commando Archive

Thread: Idea for the lay out for the city

JoKen_Jash
Sun Jun 19, 2005 6:38 pm
#40

Hmm, I like the design, but I think we could let the inner area have medium tats so that we have some good living spaces. I don't think medium generic houses will cut it in that department.



JoKen Jash
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RagNoRock5x
Sun Jun 19, 2005 6:40 pm
#41


hey my shop is ina medium tat!

You can put your "living" building outside the wallsfor all I care


But yeah, in the middle areas you can put what ever you want so long as it no mess up the walls, and dont put anything in the eyes for those are for faction bases.




RagNoRock Kelnek - King of the Zabrak
Tahina Kelnek - Queen of the Humans
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JoKen_Jash
Sun Jun 19, 2005 6:44 pm
#42


Yeah. I think the bases and inner walls will be medium tats. cept maybe the bottom wall. Anyway, we'll need roughly 11 people with open lots to place em all. But it looks good.



JoKen Jash
Commando to the end!

SWG in a nutshell:
JoKen Jash flips a coin.
RandomJedi: OMG!!!! IT'S AN I WIN BUTTON!!!! NERF IT!!!!!!


"It's the End of the World as we Know it, and I feel fine..."
OsloisAwomaow
Sun Jun 19, 2005 6:53 pm
#43

As long as someone tells me where to place my Medium generic house im fine. I wouldn't mind a larger house. I honestly dont care which place i live in.



Icek Villawrov
-=Rebel Commando Since CU1=-
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OsloisAwomaow
Sun Jun 19, 2005 6:54 pm
#44

That will provide a convienent bottleneck they will have to pass through. Turret it!!



Icek Villawrov
-=Rebel Commando Since CU1=-
Crimson Fleet Alliance (CFA-55)
"It's the end of the world as we know it..
and i feel fine!"
"If someone says they have a great idea,
turn around and run the other way"

JoKen_Jash
Sun Jun 19, 2005 7:12 pm
#45

Ok, if we make the inner base walls all tatooine mediums that'd cut our order of medium generics to 80. That's far more manageable, as you could do a fourth of it with your two characters.



JoKen Jash
Commando to the end!

SWG in a nutshell:
JoKen Jash flips a coin.
RandomJedi: OMG!!!! IT'S AN I WIN BUTTON!!!! NERF IT!!!!!!


"It's the End of the World as we Know it, and I feel fine..."
RagNoRock5x
Sun Jun 19, 2005 9:59 pm
#46

Ok, back.


So change all inner walls, to medium tats instead of medium generics?


Also open up the middle so that the turrets can attack people at the shuttle?


I do not belive medium tats lock, or any tat houses for that matter.


However I might have made it so there can be 3 bases in the fortress, one infront of the shuttle port (Fortress Mark V on the main page)





RagNoRock Kelnek - King of the Zabrak
Tahina Kelnek - Queen of the Humans
The Juggernaut of Bloodfin
Destroying terrorist Scum for 3 years and counting.
Fun and Free Online Game!
JadenKatrell
Sun Jun 19, 2005 10:45 pm
#47

I like Fortress Mark V


One point of entry, large area in the center for combat, plenty of positions availible to cover the 2 entry ways that branch off from the main



Captain Jaden Katrell
Imperial Special Operations Command
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Wanderhomes Second & Oldest Active Master Commando
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RoastyToasty
Mon Jun 20, 2005 6:54 am
#48

I agree Mark V (is it me or is the Mark IV exactly the same?) is awesome. I do like the idea of opening up the walls in the middle so the bases can shoot at people shuttling in just don't have the entrances face the Shuttleport. That would also leave more lots available for houses outside the walls and harvestors and such.
JoKen_Jash
Mon Jun 20, 2005 6:59 am
#49

Yeah, that's better. Three bases that are fully turreted will make it darn near impossible to infiltrate. And they can't outrange the turrets in this design easily either. I like it.


What do you guys think, do you mind living in a generic medium house?





JoKen Jash
Commando to the end!

SWG in a nutshell:
JoKen Jash flips a coin.
RandomJedi: OMG!!!! IT'S AN I WIN BUTTON!!!! NERF IT!!!!!!


"It's the End of the World as we Know it, and I feel fine..."
RagNoRock5x
Mon Jun 20, 2005 10:08 am
#50

The difference between the mark IV and the mark V is the open area in the middle near the shuttle.
The mark V alows (I think, duno the exact footprint of a faction base) the placing of a faction base right in front of the Shuttle port. (The Parking garage and the Bank moved to near the guild hall)

Im thinking about putting the Med Center and the Cloning lab in the back to and have 1 cantina in the front. What yall think? (wont do it till I get home)



RagNoRock Kelnek - King of the Zabrak
Tahina Kelnek - Queen of the Humans
The Juggernaut of Bloodfin
Destroying terrorist Scum for 3 years and counting.
Fun and Free Online Game!
RoastyToasty
Mon Jun 20, 2005 10:14 am
#51



RagNoRock5x wrote:
The difference between the mark IV and the mark V is the open area in the middle near the shuttle.
The mark V alows (I think, duno the exact footprint of a faction base) the placing of a faction base right in front of the Shuttle port. (The Parking garage and the Bank moved to near the guild hall)

Im thinking about putting the Med Center and the Cloning lab in the back to and have 1 cantina in the front. What yall think? (wont do it till I get home)




Oh yeah, missed that. I like the Mark V then. And I think one Cantina is fine unless you want to turn the other into a sort of "Hall of Heroes" or something.
Kameckobe
Mon Jun 20, 2005 10:41 am
#52

I'm working on Master Musician and will have a cantina for us soon!




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