Commando Archive
Thread: Heres an idea: move flamesingle2 to Master
The point isn't to stop the dabblers, the point is to allow masters to be better then dabblers in that one profession.
As the commando class is right now, what real benifit is there to going master commando?
Oh and flamethrower specials are over-exaggerated. Get just as much exp using normal flame attack, without specials.
Don't kid anyone, heavy weapons exp flows in like water.
AshenGura wrote:
The point isn't to stop the dabblers, the point is to allow masters to be better then dabblers in that one profession.
As the commando class is right now, what real benifit is there to going master commando?
Oh and flamethrower specials are over-exaggerated. Get just as much exp using normal flame attack, without specials.
Don't kid anyone, heavy weapons exp flows in like water.
This is all very easy for you to say as master commando, you face no changes. However, right now my only useful combat abilty is the fire Dot. But since you want master to be more useful (which is bull, like I said it changes nothing for you so you wouldn't even notice the difference) I should be stuck to doing 700-1500 damage every5 seconds and miss half of them. If you really want master to be useful then add something to it, not take something away from everyone else.
AshenGura wrote:
The problem with dabblers is you start seeing the same classes everywhere.
People have been adding flame tree in commando to every class lately, and using it like it's going out of style.
Personally i'd like to see the flamethrower cert moved to master commando, JUST to remove it from the mass population. That or make flame 1 cone 1 just dmg attacks, and move flame 2/Cone2 to master and have them be the dot attacks.
Yes, dabbling is nice, dabbling has it's uses, everyone dabbles, but the fact stands that right now, master commando=worthless except for title and heavy weapons accuracy. (HW which no one really uses anyway). Flame4 is all you need for total effectiveness as a commando, suppliment that with CH and medic and your golden.
So master commando is "useless" (don't get me started on smuggler)? So your plan is to make the entire flamethrower line usless? What about people who want to master commando eventually but haven't yet? You'd have them use 2crappy attacks without Dot? WHAT?! No one would ever be master commando again, it'd be impossible! How about instead of punishing the "dabblers", reward those who master the profession? Add a few accuracy points and maybe a flamesingle 3?
This "stop the dabblers" is a load of **edit**. The game is designed for dabbling. You can't spend allyour skill points without the horrible act of "dabbling". I'd bet everyone who has posted here is a dabbler. Medic? Hell, did any of you go beyond unarmed in brawler? What if they decided to crack down on all the4,0,0,0 brawlers and movedhalf themoves and mods to master?