Commando Archive
Thread: 3rd Letter sent today 8/9/03
Good letter gari
what else can i say its all been said a hundred times.
JUST FIX IT ALREADY!!!
GJ Garibaldi.
Tis a sad state of gaming that all us Commandos live in.
/flameon
.....
.....
W.T.F. they wont listen to anything we say anyway..
/flameoff
When I see results or changes, only then will I believe.
Until then? there is no such thing as Devs to me, only liars.
Hello everyone,
I HAVE POSTER MORE AND MORE AND MORE POSTS THEN I CAN REMEMBER ABOUT COMMANDOS. I LOOK AT THE "IN TESTING SECTION OF THE WEBSITE", TO PRAY AND HOPE THERE IS SOMTHING ON COMMANDOS. I ALWAYS SEE EVERY PROFESSION ON THAT LIST BUT.. COMMANDO!!!! IT IS REALLY STARTING TO PISS ME OFF BADLY JUST LIKE MOST OF YOU OUT THERE IM SURE. I HAVE FLAME SINGLE 2 ALREADY.. IT SUCKS! IT DOES NOTHING OOOOH YOU FLAME A GUY AND HIS FLAME DAMAGE IS 19 HP!!!! THAT IS REDICULOUS!!! I MEAN HE CAN SIT THERE AND HEAL FASTER THEN HE GETS DAMAGED. I THINK THE DEVS NEED TO DO A LITTLE FOCUSING ON THE COMMANDOS. TAKE A TIME OUT AND HELP US RATHER THEN IGNORE US WE ARE A DYING BREED HERE. ON MY SERVER PEOPLE ARE DROPPING COMMANDOS LEFT AND RIGHT BECAUSE THE RESOURCES FOR THE HW ARENT EVEN AVAILABLE! I MEAN COME ON.. FLAME THROWER IS IMPOSSIBLE TO GET ALMOST THE DARN RESOURCE IS RARE, ACID RIFLE SAME THING.. PARTICAL BEAM CANON CANT EVEN BE MADE ON MY SERVER YET... THIS IS JUST OUT RIGHT WRONG! PLEASE DO SOMETHING.. (YOU GOTTA LOVE THE CAPS)
THANKS,
ATTILIUS DEATHWALKER (Ahazi server)
Tremedous job Garibaldi!!! Thanks for voicing your opinions/facts for us and your effort is greatly appreciated.
Unlike yourself, I aleady quit this god-awfulgame 2 weeks ago. I'm still hanging around in the forums just because I thought there is still hope for a come back if they do indeed fix this class. But regardless of what changes might be made in the future, I ABSOLUTELY refuse to allow these guys to force me to pay for beta testing the Commando class at this time.
Anyways, so if you decide to quit I wish you the best of luck and hope to see you around in other MMO's. =)
This big patch: http://starwarsgalaxies.station.sony.com/recent_test_updates.jsp?page=In%20Testing
Doesn't fix much (Commando-wise), but I suppose it's a start:
-Fixed a bug in the beam rifle which made it appear to be an acid beam rifle.
-Fixed acid rifle certification
-Increased power of bountyhunter/commando moves
-Fix fragmentation grenade blast self hit/miss
This still leaves certain things still bugged or not logical, for example the fact that if you wanna be a good Commando you need to be a pistoleer, this means you need to level witha normal pistol to get better specials to use with your Heavy Weapon XP granting Launcher Pistol. The Launcher Pistol is supposed to be our main weapon and the other Heavier Weapons like Rocket Launchers and Flamethrowers are supposed to be used occasionly.
To me, this makes us Pistoleers who can sometimes firea Rocket Launcher or throw a grenade. I reckon they either put Launcher Pistol Specials into the commando tree and take out Pistoleer Specials from the weapon, or make 3 types of Launcher for each type of weapon e.g. Rifle and Carbine.
Hi fellow Commando's. Like most of you i am pretty pissed off about the lack of fun the commando is. I meanin my server the only HW I have seen is a beam rifle. And I have been a commando for 2 weeks now and have 0 XP in any of my HW skills. I was even thinking of shifting my skills over to chef so i can be the cooking commando. And thats just so i can do something. i am getting pretty frustrated with the game so far. Its so far from finnished and it looks to me like they needed to get it out because the investers wanted it out. This is my first experiance with online gaming like this and it might be my last. Or I might just wait for Worlds or warcraft. Its pretty bad when the people making and selling stuff have more fun then the people who fight.
Just one more thing before i leave. If you have noticed on the in development section all the Augest fixes are done and in the testing area. And what a surprise no fixes on Commando. Does this mean we have to wait until September to see if we have to wait until October for any changes. Well I know i wont be waiting that long. If that means dropping cammando or just dropping the game all together.
Thanks Garibaldi for all of your work in trying to make this class better. And I am behind you 100%.
Pern Albera on Corbanthis
Anyone else getting the feeling that you've done this before.....
I'm getting a BAD AO flash back.
I've been a novice comando for a few weeks now and have been playing with theskill tree and what points I'll have leftover and all the various permutations. I would say issue #4, the ranged and melee defense issue is a moot point. We can get the things we need by playing with the skill tree, we just have to sacrifice some things to get what we want and we can't have everything we'd like to have such as defense vs dizzy, melee, ranged, speed over rough terain..etc. We have to pick and choose and it basically comes down to two choices. Either be a tank that is slow on rough terain with good defenses or have decent defenses with better speed over rough terain. I'm ok with that IF the commando weapons are going to be as damaging as they should be, like a real commando's are. We'll be priority targets and we have to pick our poison and defense. Its a natural balance imo. Personally I kinda like the wya they have that part of the game setup, the choices I've had to make weren't easy and I'll be going back and losing some of my XP when its all said and done because I can't decide which route to go.
I've also heard the ranged defense and perhaps even melee defense mods aren't working currently.
That being said I've gone through some of the pistoleer tree over the weekend and used my launcher pistol in the process while testing its effectiveness with the different shots I earned as I scaled the skill tree. I don't even want to post the stats I got on some of my shots for fear of the nerf bat coming out. I expect to see a number of pistoleers getting novice commando just so they can use the launcher pistol. If not for the need for HWs XP with the pistol, I wished they'd put the cert up a little higher on the treeso its a 'commando weapon"
What is the single most damaging shot anyone has seen a player hit for and what weapon was it? If the stats that were posted for launcher pistol the other day are real, then by the time I have a comparable launcher pistol(currently mine is~ 39-219 at 3.5 seconds) then people are going to complain that we are too powerful.
And I'm just talking about melee defense 1 and stop shot, both are potential one hit/shot killers. However the damage is sporadic but I have no accuracy mods either other than master marksman.
Thank you Garibaldi!!!
Please don't leave.....I think I can say that you've been TREMENDOUSLY GENEROUS with your time, input and output, as well as patient dealing with the DEV's as well as us.
I'm hoping that this rumored patch does happen soon. I like the fact that my laucher pistol and flamthrower are weaker than CDEF weapons in terms of speed and accuracy.
4 out of 10 hit's with a flamethrower isn't bad.....if your going up against butterflies in Corellia.