Commando Archive
Thread: Flame Thrower Needs Reworking.
i posted on here twice and my posts dissapeard
you ppl need to work on your own skills so you can defend yourselves
we are heavy weapons specialists, what do u think would happen to u in the real world if someone hit u with a flamethrower. u would have severe wounds, more likely ones that were fatal. so its almost the same in this game
Wanna know how to stop the wounds?
Put...out...the....fire...
Take a wild guess what puts fire out.
Now, tell me how easy it is to cure poison...oh...right.
There are massive wounding classes and specials in this game. It's their forte.
Sadly it takes a prepared Doctor around to cure people with kits.
It's a whole lot easier to put out our fire.
Unless of course you are on a desert planet.
Moral of the story.
Don't PvP and not expect to get eaten alive. My team no longer deathblows but instead we kill you with the 3rd incap.
Or course by that time you are completely and totally wounded.
Again, if you don't like the war, and it is war you know, don't fight.
OK once more I will post on this subject becuase i like hearing myself ... ummm ...type.
Yes I am aware of the wound damage we do. Wound damage is there ot cause down time. The Developers like down time. Down time extends your overall play time and gives you a reason ot go visit the nice entertainers. And yes i realize that you think this is too much down time but... I am here to tell you that downtime is your friend. Since you are proposing this cloning idea I will assume you have read my other posts or at least some posts liek it and understand that wound damage is what makes people leave you alone in PvP. If not please take the time now ot go look those threads up.
OK to be honest I can't think of a good reason why the factional city idea wouldn't work for cloning except tht your not really adressing the heart of the problem.
And the fact that making citys that factional seems kind of contrived to me but that is mroe personal opinion.
And it would require a bunch of changes to the game for somthing that already has a fix in place called wound damage.
And there is a supliment comming out in a few months that will allow you to make this a reality in more effective ways than just with a few changes ot the cloning centers.
And I really dislike the idea that Theed will always be an imperial town even if I take 40 rebles in and the streets run red with Imperial blood I can never capture it. It would be like winning control of a powerful alien planet and then having ot live in space suits 24/7 becuase the environment is so hostile. What hte heck am I doing even trying to capture a planet where the environment si that hostile? Just leave it alone... it isn't worth the trouble. You will alwasy be an outsider and you can't win over any of hte natives so why try to captuer it?... just nuke it from orbit and be done. The town is imperial...will always be imperial... nad that is just how it is. This just feels...wrong.
As for our general damage...thsi has been adressed over and over again. We are not the only class that one hit kills people. If there were not supposed to be one hit kills there wouldn't even be things like AT-ST's in the game...let alone people running around with 3 of them. And the entier Rifleman class and combat medic class has ot be nerfed...and no more bleeding people either. People can hit you once with a 600 point health bleed and you would be just as dead. So reduce all the bleeds to like 200 or somthing. Oh yea and have ot get rid of knockdown all together becuase a pole arm specialist can drop you with a lunge then kill you before you can even stand...so that is also a one hit kill really it its way. Where do you stop? The answer is it never stops.
Our one hit kills have huge limits on them that a rifleman or an AT-ST or even a combat medics poison don't have... 16m range... very slow recycle time....
I could give you a list of ways your class has an advantage on we commandos but i won't bother becuase you know it already. It is kind of like whe nriflemen complained about us a while back. When classes we are even with complain about us it just looks like your trying ot get and advantage or they have no concept of how we function. We post here again and again and no one reads it or if they do they assume we are just selfish. Has it never occoured ot any one that we might be right and we are balanced?
Instead of trying to get every oen geared down shoudln't we be working ot get every one up and onto a lvl playing field? We are lvl compaired ot many other classes and there are other classes that still need work to get to an even lvl of play. We shoudl be working together to get them there not bickering among ourselves over why we dislike each other. Quite frankly there are times other classes have really chapped my hide but you don't see me complaining about them do you?
Maybe I sound bitter here but ths is like the 10th time i have had to post somthing like this and it is starting ot get to me. I play my class every day and I know it is now balanced and it was soooooo unbalanced before and it seems like every other post here is trying to put us back where we were. People have no concept of what our class is like or how it balances but they insist on changing us any way. I can finaly do some of the same things i have seen people around me do for weeks. The very things your asking for changes in are the things that would put is back to being uselss... becuase those were the only things that were changed. They changed our damage. Yes we hit hard but slow. You want us ot hit faster but for less damage then get rid of us all together and make everyone a pistoleer. We are different yes... but we are balanced in our way. The developers tested our damage and found it lacking...then they tested it again and foudn that the increase was not enough. On the third try they felt we were even with every one else and sent the change to test for 2 weeks to see if it worked. Now it is live and every one wants it nerfed.
I lost 3 duel yesterday and even used Flameshot specials in one of them on of all things a doctor...and still lost any way. And then to come here and still see posts like this. Can you see how that would kinda get ot a person?
oK now I am just tired and cranky. Sorry i hijacked this thread to vent my spleen ... I should just post somthing intelligent in the morning when i am less annoyed.
I dont like Combat Medics who can target a single TEF, but somehow mind poison like 10 overts around the TEF target.
Then when they clone again run out and DB 10 people, get killed and repeat.
In PvP if a flame thrower was hitting for 800 all the time, then it was from using slow specials with high delays which cause the wounds.
Worse is a BH, Dizzy then knockdown then BOOM 1K+ damage from a LLC.