Commando Archive
Thread: Finally THE COMMANDO GUIDE version 1.0
Fantastic guide Ivoni!!
Just wanted to ask your opinion on something:
I am a Sniper (Master Rifle Accuracy) and instead of Health bleed under the pistol tree, i use Mind bleed. I find that it bleeds alot more (Mindshot 2 for ~1300, and mindshot 1 for ~900-1000) and then whip out the LP to get full HW exp. What do you think about this? Is it still worth it so much more to train in pistoleer?
Also, is there any talk of the Rifleman Accuracy carrying over to Acid rifleaccuracy, or any other HW accuracy/speed like the pistoller's carries over to the LPs accy and speed? That would be FANTASTIC. I mean 112 accy with a rifle is a horrible thing to waste if im using a rifle that fires acid. . .
Just looking for thoughts. . .thanks!
Hey bud, you think i could get that in a soft copy mailed to me? that way I could print it out... and as u update it I could also... and maybe you could taoss it to fan sites to help other commandos that don't check this board?
or
Thanks!
Why haven't they made you the Commando Corospondent yet? Great post! Only question i have is when you say your macro is
/healthshot1 then /healthshot2 then /bodyshot1 do you mean bodyshot2?
=Vercer
Eclipse
Also did the homework if went with carbineer for actionshot2.
Oh for the edit feature. Sigh. Could just change things on the fly.
A well written guide, unfortunately I have to give you a piece of my mind ![]()
I despise the launcher pistol as a commando weapon. Simply stated, it's not commando. Sure its flashy, sure it fires rockets, and yes you get certification at novice commando, but the fact that you get no bonuses or attacks from the commando tree makes it pointless unless you're a pistoleer, and thus, makes me consider it a noncommando weapon.
I understand the current plight, that all the other weapons pretty much suck, and getting to master commando is one huge pain without it. But the fact that we're confined to having to be a pistoleer doesn't go down with me. I'm a hardcore commando. I want to use true commando weapons. And that's what I'm doing. It's slow going, but I haven't touched the launcher pistol.
Besides the expected concentration on the launcher pistol, the guide is very well done, and has actually helped me in my attempt to master Commando without using the silly pistol. Thanks for all the work you did.
There was no launcher pistol working when I started. I got flame 4, acid 4, and heavy weapons 2 all with my flamethrower before they fixed the xp on the launcher pistol.
I'm not even getting into just how much combat xp I was jipped out of.
The launcher pistol is much faster for getting xp with than is the flamethrower.....currently.
I'm more than happy to update the guide when things change.
Currently, this is the easiest and best way to get places in this class.
Most people going for Commando get to master marksman and expert unarmed...and then get to the 40k combat xp wich simply takes forever.
No, it does not.
There is a nice "trick" you can use to level up combat xp very easy
Example:
1. Get several stacks of grenades...lowest quality you can find (cheap)
2 Find an easy mob...Crazed Durni's are good.
3. Throw grenade at durni until you make a hit. Since you dont have cert, you will hit for only 5-8 points of damage. That's fine.
4. Shoot Healthshot at durni.
5. Stop attacking. No more attacks at all must be made.
6. Run around until durni dies from the bleeding of the healthshot.
7. Viola! 500 combat xp.
Repeat this until you ding.
This can very easily continue for advancing in Field Tactics I, II, III, IV.
No need to advance in HW weapons...advancing to max Tactics alone is quite fast.
(Why you would want to advance in Tactics is another issue though...since grenades are useless...like all the other commando weapons)
My contribution to the Commando Guide book. Have fun.
I'm sorry...but I'm tearing down all of my commando skills in a week unless something happens to the profession. I hate quitting...but lets face facts...it's a crappy profession.
I think I'll go Pistoleer or BH like everyone else.
Are you not aware of the massive changes currently on test?
Should they all go live, the commando class takes a large step forward in damage output.
Granted they aren't live yet, but they are at least on the test center.