Commando Archive

Thread: Give the damage dealers their profession back !

Zarkonan
Mon Nov 24, 2003 9:21 am
#27

I'd be happy if they gave ALL professions a special weapon/item at master. But not just us.



If they fix the HAR line as I proposed in this forum recently,


AND fixed resists so our flame DoT doesn't avoid heat resistance, the dabblers will be reduced in effectiveness over those who choose to take at least 2 branches in Commando (since HAR and FT willcompliment the other nicely in my proposal).



Zedar, Commando, Bloodfin




Draxas Draavat, Master Heavy Swordsman, Blademaster, MBrawler
Order of the Silverflame
Starsider

Zedar Xang, Master Commando, Master TKA
Bloodfin
KorpsehMcT
Mon Nov 24, 2003 10:39 am
#28

not sure if anyones said it but Instead of calling it a RailGun Hows about Heavy repeater ? tis in the jedi knights and other games so it fits into the starwars wold


quite supprised it wasnt actually in the game when i bought it :S

Zeuuus
Mon Nov 24, 2003 12:05 pm
#29

Nice post Karl, I love the idea...you have my vote.



Zeuuus MC
Cymene
Mon Nov 24, 2003 8:11 pm
#30




Frankly though i'd be more interested in seeing a heavy weapon with cold damage, something like a N2O cannon or something which has the side effect of slowing the enemies movement and attack speed much like warcry does.




An N2O gun? Laughing gas? LoL, I kind of like the idea though ..... It shoots laughing gas which then has a state change of laughing which will slow the enemy movement and attack speed. It could also have say a 25% chance of making you wet yourself which could then cause others around you to start laughing at you thereby making it an AoE attack


InquisitorPayne
Tue Nov 25, 2003 5:37 am
#31

Honsetly, guys, i'd rather like to see the HAR fixed, the flamer removed and instead of the flamer some nice support weapons (read: SAW).



The HAR simply looks a lot cooler than the flamer ever will!



Dogg





Dogg M'ordae-Pitibi
General Rebel Badass (Colonel)

SYN - The Leading Force in Rebel PvP


Yachew
Tue Nov 25, 2003 11:26 pm
#32

Im on my way to master commando (2441) but its really annoying because just like everyone else said, masters have hardly any benfiits. I have two suggestions. First, why did we ever have to get unarmed 4. Either don't make that part of novice commando or give us an unarmed kd or somethin at master commando. Also, launcher pistols are so awesome but i dotn wana have to learn pistoleer to do anything with it. Maybe at least 1 pistol skill? I mean we never use HAR's or grenades, so why do we need to waste skill points learning them? Please developers do something!!! I don't care if you make flamethrowers weaker just give other weapons a purpose!



-Yachew
-Corbantis
-Master Gunfighter/Master Smuggler
Just gimme a tell in-game if you need anything sliced
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